• 0 Posts
  • 45 Comments
Joined 1 year ago
cake
Cake day: August 2nd, 2023

help-circle



  • Fairly different games, 2006 was more of a classic linear narrative shooter in the early 2000s tradition but with some brilliant mechanics and novel guns, and a pretty cool storyline (if a bit b-movie-like). 2017 offers a freedom of approach and exploration that’s uncomparable, but it’s also more stern in atmosphere and tone. I don’t have a favourite, but now you made me want to do a replay of 2006











  • I loved Morrowind when I was 12, replayed it recently and it was just as good as I remembered. I was hyped on Starfield and bought it blind for 40e. I don’t usually make mistakes like these but I got cocky this time. I still can’t fathom how uninteresting Starfield was. I literally dropped it out of boredom. How can you manage to do this with a space game ? seriously ? how do you create something so bland from a premise so exciting ? with the funds and time you have ?