I’ve played humankind quite a bit actually. I had fun for a while but although I liked the idea at first I don’t love the leader switching system as it is implemented in humankind.
I’ve played humankind quite a bit actually. I had fun for a while but although I liked the idea at first I don’t love the leader switching system as it is implemented in humankind.
Sometimes I wonder why companies make decisions like this. But then I remember just how many completely braindead executives are out there.
At least it’s not denuvo anti cheat but their anti tamper is bad enough. Civ 6 is my most played game and I guess I’ll have more time to play it now after all… It’s really too bad I was very excited to try out the new features they’ve added.
I’m guessing mods won’t be using the steam workshop but the launcher so that consoles can have mods…
Civ 7 won’t be using the 2k launcher. They announced that when they removed it from civ 6.
Sims is great but their content policy is insane. While I don’t think this game looked amazing it did have potential and would’ve at least been an option. So we’re back to only having Sims in that genre now. Let’s hope that paralives pulls through, they seem to at least still be going
Again with this bullshit.
“As it comes to, particularly the creators out there, look, our view is, a lot of them have gone from hobbyists to professionals. And it’s part of our job to make sure they can do that and they do get paid and they see the monetary rewards if they make awesome content,” Howard said.
This is such horseshit. This isn’t about “making sure that they get paid” this is about Bethesda getting a cut of those profits, nothing more nothing less. The way modding is right now is perfect, at least from a user’s perspective. You get everything for free but if you can afford it and want to then you can donate to the creator.
There’s no need for a paid system because that excludes people who can’t afford to pay for the stuff. They are already excluded from official content because everything comes as a paid dlc nowadays and now you also want to exclude them from modding?
I think this will only hurt the modding community and the only ones really profiting from this are the corporations.
No, it’s not easy to navigate.
It’s a very complicated game and it’s going to take you a few hours to understand all of the mechanics but they have very good tutorials. Be prepared to read a lot of text though. A bit of a guess but I’d say learning the basics takes around 2-3 hours if you follow the tutorials.
Once you understand how everything.works it is easy to navigate though because the UI is very good.
Board game the Chinese players the option to download their account data before shutting down the servers. Whoever did that will (presumably) have the option to upload that data once the services are restored.
Afaik neither blizzard or netease saved any of the data. Blizzard didn’t because Chinese players’ data can’t be stored on servers outside of china and netease didn’t because…fuck 'em?
For me for a game like Sims I need a big variety of cosmetics to keep me playing, new game mechanics are kind of secondary.(Although, if I trust any company to recognize that and adjust accordingly it’d be paradox) But still, you are completely right, paradox doesn’t abandon players that don’t buy the dlc but release content patches at the same time. Plus if you happen to play with other people only one person needs to own the dlc, which is one of my favourite things paradox does and more companies should do.
Also, I completely forgot about mod support. That makes a huge difference, too.
Thankfully paradox are making a contender. Although paradox overdoes kt with dlc, too, but they’re not a scummy company like ea so it should be better. Plus they’re trying to take marketsharr from es so doing the exact same thing would be counterproductive.
Also paraloves might not be too far out either.
Endless legend is undoubtedly a great game but I never liked the hero thing they have going on unfortunately.