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Joined 1 year ago
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Cake day: July 17th, 2023

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  • Again with this bullshit.

    “As it comes to, particularly the creators out there, look, our view is, a lot of them have gone from hobbyists to professionals. And it’s part of our job to make sure they can do that and they do get paid and they see the monetary rewards if they make awesome content,” Howard said.

    This is such horseshit. This isn’t about “making sure that they get paid” this is about Bethesda getting a cut of those profits, nothing more nothing less. The way modding is right now is perfect, at least from a user’s perspective. You get everything for free but if you can afford it and want to then you can donate to the creator.

    There’s no need for a paid system because that excludes people who can’t afford to pay for the stuff. They are already excluded from official content because everything comes as a paid dlc nowadays and now you also want to exclude them from modding?

    I think this will only hurt the modding community and the only ones really profiting from this are the corporations.




  • For me for a game like Sims I need a big variety of cosmetics to keep me playing, new game mechanics are kind of secondary.(Although, if I trust any company to recognize that and adjust accordingly it’d be paradox) But still, you are completely right, paradox doesn’t abandon players that don’t buy the dlc but release content patches at the same time. Plus if you happen to play with other people only one person needs to own the dlc, which is one of my favourite things paradox does and more companies should do.

    Also, I completely forgot about mod support. That makes a huge difference, too.