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Cake day: June 13th, 2023

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  • They will be using CGI characters, but it sounds like they hope to do a better job of it this time around. The 90s digital camera footage would be unusable for a modern game, beyond recasting and refilming I don’t see any other feasible way to make the FMV not look out of place in a modern game.

    From gameinformer

    One of the biggest technical challenges for Anderson and Gamiel has been bringing Riven’s characters back to life. The original game featured live-action video performances by several actors, including Rand Miller as Atrus, Sheila Goold and Regina Altay as his wife Catherine, and Royal Shakespeare Company alumnus John Keston as his father Gehn.

    But it’s literally impossible to graft a 2D video from 1997 into a real-time, high-resolution 3D environment. Cyan’s previous remake, 2021’s award-winning VR and PC version of Myst, featured computer-generated characters in lieu of the original live-action performances. “It was… an experiment,” Miller laughs, but for the new Riven, Cyan hired a full-time animation lead, Autumn Palfenier, to raise the uncanny valley.

    “For Gehn, we tried analyzing the [old] video and tracking certain features, but the resolution was so low, and it’s not even a full shot, so it just wasn’t doable,” Anderson says. Instead, they’ve been filming performances in Cyan’s basement using motion-capture technology.

    “I can say on the record that this is a union production with SAG-AFTRA,” Gamiel says, referring to the same labor guild that represents Hollywood actors. “We wanted to get some incredible talent into this game.”

    She won’t tell me who’s playing who but does confirm that Miller will return as Atrus and that the studio managed to salvage an old audio recording of John Keston, who died from COVID-19 complications in February 2022 at the age of 97. “We had an actor study John’s performance and then do it in sync with the original audio, so we got Gehn’s full body,” Anderson says. They show me a work-in-progress close-up of Gehn’s face, which exceeds my expectations.










  • If you look at this from an entirely cynical lens, backing Kojima is the sensible choice. Kojima wasn’t leaving the industry. He would have a high level, influential job wherever he ended up.

    At the same time, Konami was publicly backing out of the games industry. Konami is a multimedia company with many divisions. Their casinos are far more profitable than their games, so they were making major cuts to their gaming division.

    Backing the major industry figure against the company that doesn’t want to make games anymore is what anyone running a show like the game awards would optimally do. That’s why you shouldn’t consider it a principled stance.


  • Keighly has a history of working in games media to publicise games. He was never an investigative reporter publishing things the industry didn’t want talked about. If you read his writing from before starting the game awards, it was like most gaming media, little more than third party advertising for upcoming games.

    The thing with Kojima wasn’t some principled stance against injustice. He gave the award he was scheduled despite konami’s decision. That’s showbusiness. The awards are the result of a vote. Had konami allowed Kojima to attend, he wouldn’t have mentioned the firing.

    Many asked Keighly to mention the layoffs at his show. Those familiar with his work knew not to expect it. The show is funded by games publishers. Calling out one publisher is fine in some circumstances. Calling out the industry as a whole is a good way to make this show your last.




  • If games are shorter people buy more of them.

    Back in the day, so many studios tried to unseat wow with a fantasy mmo of their own. Seems an unwise strategy when playing an mmo is nearly a full time occupation. Very few players will have the time for more than one. Bad strategy. Which is why nearly every wow killer died.

    Its clear the industry learned nothing when they started pushing perpetual live service games. Why would anyone play EA’s destiny clone when they could instead play destiny, especially when the time investment makes it infeasible to play both?

    Now the big thing is the battle pass, that demand tens of hours to complete. Same issue there. Can most players justify more than one battle pass subscription? Probably not.


  • You cannot run a big expensive awards show without convincing someone to pay those expenses. That why there are so many trailers and game announcements at the game awards. The games industry are the ones paying for the event and that influences the content.

    It’s not a reflection on Geoff Keighley’s character that he chose not to cover the layoffs, that’s just the nature of running a show like this. The real work in show business is fundraising, and you won’t be in the business long if you speak out against those who give those funds.

    Money is coercive.