

Is there a used electric truck old enough to be $20,000?
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Is there a used electric truck old enough to be $20,000?
There may be a market.
The big 3 have been chasing larger trucks, effectively abandoning this market. I can see this being a farm truck that gets beat to shit.
That’s tech companies for you.
Why else would they make all this for free?
If an indie studio can produce this, why not create a AA CRPG? Do you really need the third A?
An android app store is going to cost more than $0 to make.
For a company like Valve, they are going to need greater adoption than what F-Droid has to be viable.
And I didn’t say that a successful app store was impossible, just improbable enough that it doesn’t justify investing in Android and that previous failures show how hard this is. Valve is still a for profit company and will make decisions to make money.
F-Droid’s market share is a rounding error compared to Google’s. Just because another app store exists doesn’t mean there is significant competition between app stores.
Valve didn’t expand Steam into Linux to gain market share in a new market, Valve did it because it is a hedge in case Windows becomes toxic to Steam. There is now a fallback position if Steam is locked out of Windows, and I expect Valve to continue to build in this position.
As for Android, there isn’t a successful second app store that isn’t tied to hardware; even Amazon quit Android. I don’t think Valve sees Android expansion as commercialy viable.
I found Brotato to be fun.
If you like 80’s action movies, there is Broforce.
Duck Game is good as a platform shooter.
Love in a Dangerous Space Time is a great co-op game that is actually cooperative.
AAA used to be about creating fun games. The Super Mario and Mario Kart games, for instance, are AAA games.
It just happens to be that you can create a lot of complex and fun games today without pushing the edge of technology. That wasn’t always the case.
I feel like that with a lot of gaming, though. It feels like a lot of the industry has progressed where AAA gaming isn’t worth it while A and AA games are just as, if not more, entertaining.
It feels more like Nintendo is building the engine for the next decade, but I’m still happy with last decade’s engine.
Or just make it work at scale.
Lemmy at a million users would look far different than it does now.
I’m not surprised. Spez killed two good methods of generating revenue while maintaining a staff that is probably too large and not creating products that generate revenue.
I feel like any MMO is like that. A significant number of players focus on that game above playing any other, so those gaming communities become insular.
For YouTube, it isn’t so much destroying good faith rather than preventing a competitor from forming with enough traction to threaten YouTube’s business model.
The funny thing in my field is that real life PhD’s tend to be worse than Masters-level staff because they’ve gone so far into theory that they have problems with practical application.
It didn’t work for will.i.am, it won’t work for them.
It depends on what they’re left owning.
It is only a curious price because most developers would choose a freemium model for a $10 game.