

Someone corrected me, different case than the one people usually source.


Someone corrected me, different case than the one people usually source.


There won’t be any companies left.


That was the use of emulators in advertising to show performance differences.
It does not protect emulation as the company went bankrupt before that could be decided.


Emulation isn’t protected.


I’m aware, just guessing.


I think they’re complaining you don’t list where to host it/managed hosting.


The standard is webrtc.
Multiple clients using it isn’t an issue.


In the proper timeline the superior proprietary platform Axon beat out Discord.


It’s educational, it doesn’t need personality.


The wrong direction. Repeating Steam’s mistakes won’t fix it.


Don’t play Battlefield if it has DRM, you don’t need to change your OS for that.
If you wanted devs to support Linux then don’t play games that don’t support it.
Simple as.


The only obstacle is people supporting games with DRM.


I think you can infer it.


All things that should and are handled by different companies.
Steam violates Unix philosophy so it should never be on a Linux system.
Even their Wine fork requires the Steam runtime.
Also you know you’re lying when you boast about Steam support.
It can be a store, a launcher, a compatibility later, a discussion board, a social platform, a download host, a game developer, or an input manager but it cannot be all those at once.
Epic isn’t without fault either, they also do more than just Unreal Engine. But no one can argue they are worse/do more than Steam and their Linux support better.


Not really, so many people blindly defend Steam because it’s “my monopoly” or “my billionaire.” There just is no reason to buy from them.


It still leaves some characters as bad or unplayed at any given time.
Chen under 1% according to this. https://www.dotabuff.com/heroes?show=heroes&view=played
If you had a 2nd map that gave the inverse of that then all of a sudden the game is better.


LoL’s success is because it’s a casual game.
It’s not about making the first one more fair, you aren’t going to have 100 characters equally valuable on a single map while making those characters unique.
If you have 10 maps though you can make those 100 characters equally valuable as a combined average across those 10 maps.
Though that matters more in a competitive game than a casual one. Actually LoL’s lack of skill based competitive nature is likely why they don’t do that. Someone who plays once s month will have an easier time learning the game if it’s a new character that does the same as everyone else than if there’s a new map that makes the characters have to play completely different.
Consumer hardware has always been an R&D recoup for the business sector.