I mean, I will. I literally said that.
I mean, I will. I literally said that.
I’ll have to look later but it will be good to have sourceable evidence for this if it’s true
Yep makes sense. I mean it’s clear people hate deep systems when something like Baldur’s Gate 3 becomes the undisputed Game of the Year /s
It was showcased in Sony State of Plays (what felt like) most of last year but it didn’t really wow anyone from them other then existing Helldivers fans. Even if a game is what people want, someone has to play it first to spread the word. Among Us is a great example of that.
Yep. I could say it was autocorrect but more likely my brain was just not working .
Oblivion Obsidian is the only other company that can hold expectations currently
Every issue with the game could have been mitigated by just making the levels smaller.
It isn’t in the fact that it’s not unbelievable. But there’s clearly a lot of effort put into the game and it’s fun with some enjoyable characters and allows you to be stupid. The Presentation has also made a CRPG that seems to look accessible to a larger fanbase so experiencing this choice is fresh to many people.
Seems to me like FerryStones just fall to the old too-good-to use system. By the time I started running around vermund I quickly got to double digits quantities of FerryStones and never fell to single digits comfortably using them.
Not sure I totally agree. The idea of researching and applying addictive traits to anything feels like something to be regulated. It’s not literally brainwashing but applying pressure to these topic can make anything positive into a negative. Even something like getting people to exercise could turn into someone collapsing if addictive qualities were applied.
So reading this, the patent isn’t for an accessibility option to reduce the amount of dialogue by somethin like a necessity level but by in dialogue allowing you to pick an arbitrary option of say “get to the point” which is a lot worse than I was hoping
Wouldn’t be too out of pocket for Putin to advocate pirating all games not developed in Russia
Part of me thinks this should be way easier to get right then Crash 4 but then part of me thinks the lack of hard restrictions probably makes this way more difficult
Fair enough, I don’t really remember that and I guess Horse Armor is almost a recurring event at this point
I never said all Slippery Slope are incorrect. I just think this isn’t one of them
No one was saying “no one would buy a game with these kinds of MTX” Skyrim was already out and wildly successful at that point and secondly the Skyrim horse Armor criticisms were amount Bethesda adding paid mods to get cuts of all mods which is a hugely different situation. When Diablo IV and Street Fighter created extremely overpriced costumes we laugh at them because it’s stupid to assume anyone is going to buy them
This is a slippery slope fallacy. Adding paid for cheats in single player games doesn’t make pay to win more normalised if you have a sense of a moral limit. My limit is when game design is changed to account for microtransations. Shadow of Morder was horrible because the game was almost unplayable without it’s boosters. Dragons Dogma is the same game.
If Elden Ring came out and had boosters I’d feel the same way. I’d ignore them and feel weird about people who used them. But it literally doesn’t effect the game for me or my experience if they existed or didn’t
Ah yes, my favourite underrated game. TGA’s 2019 game of the year and 10 million units sold Sekiro.
Weirdly even if this was some vindictive way to get more overtime out of people, I believe studies suggest people who WFH are more likely to work overtime because it’s less impeding and the barrier to look at work is less (I don’t remember any studies off the top of my head). So I assume this is just a management problem as management are usually the people having trouble when it comes to WFH
It was marketed decently enough. I remember seeing a release date trailer in 2022 and it was a known quantity before that. Was even at The Game Awards last Year. There’s definitely heavy marketing right now though and it helps that the numbers are so high.
I am surprised by how one of the really first Chinese AAA games released on Steam is surprising people with how well the Chinese like it