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Joined 10 months ago
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Cake day: December 31st, 2023

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  • Pretty good review!

    I’ve not yet been to all the new planets. What I have seen lines up well with the characterization of Wube strategically disabling the things in the base game / on the starting planet (“Nauvis”) that I grew accustomed to. Instead of simply adding ever more lengthy production line recipes, they have forced us to approach many existing production lines in a drastically different way.

    In the base game, you can play around with ratios and targeted throughput, but you almost always will have the same machines crafting the same recipes, in the same order. The most significant decision when designing a production line is often whether to bring an item in by belt or instead bring its components and craft it adjacently.

    Space Age shakes that up by introducing several new choices/decisions to make. There are alternate recipes to be unlocked (similar in function to Satisfactory, without needing to hunt for hard drives on a map). There are now multiple “looping” recipes (the input items can be part of the output). Most notably, which recipes are available to you depends on where you are building - not only planetside vs in-orbit, but planetside vs in-orbit across all planets. The planets have different resources on them, and their orbits contain different ratios of resource-laden asteroids. Same goes for the routes between planets!

    I was very afraid that the extension would feel like “more of the same, just longer and more tedious”. That’s the experience I’ve had with most overhaul mods I’ve tried, and notably why I never bothered paying Space Exploration (whose author ended up working with Wube on the Space Age extension). So far my experience has been the exact opposite. It really feels like every single new “thing” feeds back into the core gameplay by “rejuvenating” it in new ways.



  • There’s a scene in the game where the character is taking a shower. The shower stall is glass, and the glass is frosted from around ankle height to neck height.

    I haven’t played the game myself, just came across the scene on YouTube several years ago, so I don’t know how justifiable the choice of the scene is in the first place. At least, from a technical point of view, it makes sense to me that they modeled the full nude body so that the frosted glass would blur what we “see” in a realistic way. It’s a lot easier to model something and then have the glass blur it, instead of directly modelling the blurred version for example.

    Personally I think most of the creep factor comes from the fact that this character is explicitly modeled after a live human being who presumably didn’t sign up for that.



  • the police say they are targeting the criminals responsible but cannot “arrest their way out of the problem”. They also say manufacturers and tech firms have a bigger role to play.

    Even though I fully expect the police here aren’t doing as much as they could (I mean come on, are they expecting phones to come with wiimote hand straps?) , I’m at least glad their public rhetoric is that they can’t “arrest their way out of the problem”.

    I imagine that’s poor compensation when you’ve just had your phone snatched, however.






  • It’s such a destructive mindset, and it seems to me like indie games are hopefully on the cusp of re-demonstrating to the rest of the industry why it is so.

    Art/luxury products depend on catering to subjective tastes to turn a profit. You need to speak to someone’s perspective or interests, and are competing for their disposable income against all other forms of entertainment. Thus the wider the targeted audience, the harder it is to outcompete the rest of the market on “consumer interest” (no idea if that’s the proper use of the term but it sounds correct for the context), the harder it is to even turn a profit.

    Simultaneously, these corporations want an ever-greater magnitude of profit (aka growth). So they decide to target the widest audience possible, while investing as much capital as they can.

    That’s already an unstable balance of priorities. As soon as you start conceiving yourself as competing with almost every single other market on the basis of shareholder speculation, in terms of ROI, it’s doomed.

    You’re not just shooting yourself in the foot, you’re trying to do a Paul Muad’hib Atreides except because this is reality, not sci-fi, instead of drinking the Water of Life you mixed 10 grams of ketamine, 5 tabs of acid, and a fistful of meth into a blue Gatorade and chugged it in one go. All you end up doing is vibrating in place so hard you begin to slough off flesh and erratically disintegrate, like some sort of sad eldritch horror.

    God do I hate corpos sick with capitalism.

    To continue the Dune analogy, they really could use some ecology-derived thinking: specialize and find your niche (or help it emerge), and give back to the rest of the ecosystem so that it continues to flourish with you. Monoculture has a negative correlation between scale and sustainability, let alone ROI.


  • In light of the recent forays by AI projects/products into the reason of coding assistants, from copilot to Devin, this reads to me as a sign that they’ve finally accepted that you can’t make an ai assistant that provides actual value from an LLM purely trained on text.

    This is Microsoft copying Google’s captcha homework. We trained their OCR for gBooks, we trained their image recognition on traffic lights and buses and so signs.

    Now we get to train their ai assistant on how to click around a windows OS.


  • I think the point is to scold Google for the harm they cause or fail to prevent. When the law is written so as to genuinely prevent harm (data protection, for ex) then I will scold those who don’t follow it. When the law is written so as to be ineffective at best and harmful at worst, I will scold those who do follow it.

    The point isn’t to be consistent with regards to the law, as the law itself is not always either consistent nor “good”.

    … unless it is me that isn’t understanding your own comment?