Strafefox’s account of the game’s development, if anyone hasn’t seen it:
⌘Z
Strafefox’s account of the game’s development, if anyone hasn’t seen it:
Designed by none other than the legendary Susan Kare, apparently.
Complete the effect by combining them with a wristwatch broadcasting your heart rate and the transfixed stare of Apple’s goggles.
While I don’t like neutering an artist’s vision in the name of conformity or commercial pressure, it’s generally a wise business practice to avoid deliberately offending your potential audience. I suppose a healthy gaming franchise needs new users to thrive, and maybe toning down the excess will broaden the game’s appeal.