Disco Elysium
I acknowledge that it was well received, but it was from 2019.
Disco Elysium
I acknowledge that it was well received, but it was from 2019.
Elder Scrolls 6 will no doubt be polarizing, with some calling it the game of the decade, and others saying that the TES formula just doesn’t work anymore. (The game might also just suck.)
The easiest way to disable unnecessary services is to uninstall them with aptitude, or whichever package manager you like. Try terminating services one by one, and see if anything bad happens. If nothing bad happens, you can probably uninstall it. On the other hand, if the system does get wonky a reboot should fix it. Or, you can research the services by name and decide whether to uninstall them. (avahi-daemon for example is a good idea to uninstall.)
To make the GUI not run, uninstall your display manager (gdm, xdm, nodm, or whatever) and uninstall your xorg server or wayland server. There may be GUI programs remaining after that, but they will only be consuming disk space, not RAM or CPU.
If the battery is old and holds little charge, you may save a few watts by removing it and throwing it away, instead of letting the system keep it topped off.
Get a power meter, such as a Kill-a-watt device. Then, experiment with different settings. If it’s consuming less than 30 watts, you’re probably fine. If you live in the US, one watt-year is about one US dollar (or a little more), so for every watt it consumes, that’s about how much you will pay per year for its electricity.
Looks like this program is really old. It appears to be designed for a 32-bit system, the way it casts between unsigned int
and pointers.
unsigned int
is probably 32-bit even on your 64-bit system, so you’re only printing half the pointer with the printf
, and only scanning half the pointer with the scanf
. The correct data type to be using for this is uintptr_t
, which is the same as uint32_t
on a 32-bit system, and the same as uint64_t
on a 64-bit system.
Try changing the type of addr
to uintptr_t
, and change lines 14-17 to this:
printf("Address of main function: %p\n", (void *) &main);
printf("Address of addr variable: %p\n", (void *) &addr);
printf("\nEnter a (hex) address: ");
scanf("%p", &addr);
You may have to include <stdint.h>
. These changes should make the code portable to any 32-bit or 64-bit architecture.
Beta testers should get a discount, or even get paid, in exchange for writing good bug reports. These people are fools for paying extra for earlier access to a bug fest.
I would never pre-order a game. That just makes it harder to refund it if it sucks.
draw .io is closed source.
This looks like the kind of game I’d love to play, if it wasn’t Windows-only.
I thought the trailer music was kinda funny, a bit too dramatic for the gameplay which looked more technical.
Using a VPN (like Tailscale or Netbird) will make setup very easy, but probably a bit slower, because they probably connect through the VPN service’s infrastructure.
My recommended approach would be to use a directly connected VPN, like OpenVPN, that just has two nodes on it – your VPS, and your home server. This will bypass the potentially slow infrastructure of a commercial VPN service. Then, use iptables rules to have the VPS forward the relevant connections (TCP port 80/443 for the web apps, TCP/UDP port 25565 for Minecraft, etc.) to the home server’s OpenVPN IP address.
My second recommended approach would be to use a program like openbsd-inetd on your VPS to forward all relevant connections to your real IP address. Then, open those ports on your home connection, but only for the VPS’s IP address. If some random person tries to portscan you, they will see closed ports.
Still no Linux support. Lazy fucks are just using Steam Play to get Steam Deck verified.
While this may look like a good reason not to use the service, I learned of an even better reason just now from this article:
Apparently you have to wait in line?!