Almost as dumb as Nintendo patenting the concept of a sanity meter and then not fucking doing anything with it since Eternal Darkness: Sanity’s Requiem.
Almost as dumb as Nintendo patenting the concept of a sanity meter and then not fucking doing anything with it since Eternal Darkness: Sanity’s Requiem.
The thing I hate about this game, one of the biggest fundamental differences between it and any other BGS title is that it isn’t compelling to go explore a planet that has copies of the content on all the other planets, and astoundingly little at that, the same way it is to just pick a direction in Skyrim or Fallout and walk, and end up stumbling on some shit going down in a cave or abandoned building just off the beaten path. Even if you remove the loading screens and add vehicles on planets to minimize the amount of time between engaging set pieces, it’s still the same abandoned factory populated with the same pirates guarding the same generic fetch quest objective. It is such an aggressive, unrewarding waste of time with so few redeeming qualities that I’m a little shocked anyone at Bethesda thought this should merit any amount of hard-earned money, let alone seventy fucking dollars. Didn’t they know? Didn’t they know?
Hey everyone, look at the video essayist over here.
#FreeCivvie
Why does money ruin absolutely fucking everything?
Because nobody who gets a sufficiently large amount of it to stop worrying about their finances is ever satisfied with that amount of money.
Thanks, PipedLinkBot
It is so bad. Civvie does a video on it.
Reminds me of a friend who plays with two custom spells on quickslots the first chance he gets to make them. The first he calls “JUMP GOD” and the second is “I HATE FALL DAMAGE” with 2-300 points in jump for 1s and a couple seconds of feather fall, respectively.
Who needs fast travel?