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Joined 1 year ago
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Cake day: July 20th, 2023

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  • I’m glad you can play Fallout 4 without mods. I really just use mods that make the experience better than vanilla such as:

    The AWFUL dialogue options they did for Fallout 4
    The bad voice acting for my character
    The lack of options for character creation
    The lack of diversity between characters and the armor/guns they use And any cool clothing/armor/weapon mods I would like to use or add to my companions
    OH and changes to the AI for the companions and enemies to make them just a wee bit better than just standing there in the open like a fool

    The Witcher 3 has had plenty of very good mods, though. And modding is so important to people that CDPR is releasing a whole ass modding kit, so…


  • Without mods, Bethesda’s games would not have been so consistently played since:

    2011 for Skyrim’s FIRST release
    2014 for Fallout 4’s FIRST release

    Saying that mods aren’t important, is actually kind of weird. Without those mods keeping the games afloat through the internet ether, they would not be AS popular as they are today.

    People STILL play Fallout 3 and New Vegas TO THIS DAY, because of mods that LITERALLY allow the game to be played as crash free as possible.

    From that context, I would assume mods are pretty damn important for these games.



  • In my opinion, the best way to ensure your game stays relevant for YEARS after its release is to incorporate mod support in any way, whether it be Steam mods, or something like Nexus mods. Both would be preferable, but anything is better than nothing.

    How many people would still be playing Skyrim today if there were absolutely no mods allowed like some games?

    How many would be playing GTA 5, or even RDR 2 without SOME kind of mods making it more enjoyable or completely different?

    Just allow your games to be modded, and support mod development, and your game will go down in history, I am almost positive of.


  • Considering how much time and effort NexusMods has put into creating a very good website to host the mods, AND a very good mod manager (not the first iteration, that was really bad) to download and install the mods, I have nothing but respect for them. Granted, I bought a lifetime from them, because I had been using the site since I was a child learning what modding even was. Now, when I tell me friends about how easy it is to grab a Collection, and it installs everything the way it needs to be so you can just get to gaming, I love them even more. Getting people to try modding their games was frustrating as hell before because not everyone spent their entire adolescent free time on the computer trying to install mods that were never going to be playable because you were too young to understand why your computer was not powerful enough to run it!









  • I agree with you on some of your points. The interface (with a controller) is only ever annoying as all hell when I’m trying to look for an item that a puzzle needs. I have a strong character with buffs to carry more weight and after awhile the plethora of items in my inventory are just overwhelming. That’s my fault for being a hoarder, not the game per se. lol The same happened in the Witcher, and can happen in games like Oblivion/Skyrim. I guess what constitutes an amazing RPG game to me is that it respects my choices whether good or bad, makes me face the consequences good or bad, let’s me play the way I want to unless absolutely necessary to keep me in line with what needs to be done to progress, and to let my imagination run wild while letting me experiment with different ideas or plans. I guess with all that said, I take RPG games pretty seriously as in I will legitimately place myself into the game both visually (if I can with the tools provided) and especially morally. “What would I really do in this situation?” Type of player.