It can be too reactive as well. I love BG3, I did 3 full runs. But I never used the grease spell again after the first run. They made it flammable to the entire puddle. What that means in practical terms is every tiny candle can turn the entire puddle into a small amount of fire damage. The prevalence of flame sources also means this will nearly always happen. So instead of getting a bunch of prone enemies that are easier to hit, I have mildly annoyed enemies.
So now that question is in the back of my head whenever I see this. What kind of damage and reactivity are we talking about here?
I wish. I got Starfield a month ago and everything is gated like that. Core space combat abilities from the tutorial are gated behind perks. Want to craft? You have to invest 15 levels for guns, then 10 for space suits, then 10 for ships, and on, and on. And there’s no getting better just because you do it a lot.
Starfield seems like someone thought Skyrim was too freewheeling so they locked everything down way beyond what’s necessary.