Yeah - my first thought was literally “that will look dirty quick”
Yeah - my first thought was literally “that will look dirty quick”
Helpful, thanks
SimCity’s cooperative structure building - anything where the group has to earn “points”. PvP asynchronous mechanics are essentially anything where a player can be attacked while offline.
I haven’t done it outside of SP for a while. I know Duviri gives partial credit. Maybe normal does?
You don’t get partial credit for an incomplete extractor and the waves don’t get easier, and the extractors don’t scale very well. On SP I’ve been in a position with certain frames (Loki even with irradiating disarm) where I couldn’t clear a single extractor.
I suppose this is true for defense objectives in general though - that one moon defense node on SP, for example - Stofler. And like the other person mentioned below for mobile defense.
I think the big limiter here would be excavation maps. Zephyr would be my pick, as long as I can also use some sort of operator mode for spy, but i don’t think it’s strictly necessary. An un-forma’d Zephyr is steel path capable. ETA: 100% projectile defense for you and the thing you’re standing next to is just too good.
I mean, my Soma Prime is probably only powerful because of its riven. Does that count? I really enjoy guns that spew bullets but just keep firing.
Been working on Elden Ring Seamless Co-op with some friends - actually two groups, but one plays intermittently so I fork my character to another slot every time. Trying to get my SO to play PlateUp but not much luck there. Also playing Hades Star on mobile but it just makes me want to play EVE hahaha.
I remember when Warframe had Pay For Revives. Not sure if that was Steve.
But many things in Warframe are much more player friendly these days.
Dwarf Fortress, if you like rimworld but prefer gigantic learning curves
I tried Hammerwatch for about 45 minutes and came away bored, unfortunately.
I picked up.Bloons TD 6 but it just triggers all my mobile game micro transaction alerts.
I finished Dredge - it was about the right length for the gameplay loop for me. I had a good time with it on my steam deck.
I think her passive isn’t talked about often enough. Funnily, that’s all I have to say about that.
The most memorable thing about Wisp for me is how it took 21 Ropalolyst runs to get all her blueprints.
Removed by mod
For all we know, Arrowhead paid to rent Sony moderation infrastructure month-to-month six months in advance and didn’t have it as part of their publishing contract and had to cancel the month and ask for a refund.
Was user linkage part of their contract? I haven’t seen it. Have you?
If it was, I doubt such a clause is illegal, as you say.
Zariman yes. I haven’t really bothered with Sanctum. I am maxed with Entrati just on mother tokens; I didn’t bother exchanging them after the first little bit. It’s just easier to not bother. Kind of grindy but trivial.
Zariman is kind of a pain. I don’t really enjoy the scavenger hunt.
I think it depends on whether you can play every day for a few minutes or whether you can only play a few days a week but for longer sittings.
Personally I can only really play on weekends. On weekdays I can get a login and if I’m lucky I can run over to the Necralisk and cash in. But on weekends I have time for endless token missions.
Also they have Guitar Hero (Festival) and arcade racing modes (Rocket Racing)
My partner and I are playing Lego Fortnite of all things. We’re having a good time. Played a lot of Lego Star Wars when it was new. Lego Lord of the Rings had a couple frustrating bugs that we got fed up with and kept us from finishing it.
In general with Lego LOTR and Lego Star Wars I recall being disappointed that a lot of the building was scripted - “hold to build”. Lego Fortnite has a nice mix of full-building blueprints and freeform piece placement, although it’s not quite block-by-block pieces.
My in-laws were here so I couldn’t spend a lot of time at the PC, so I started Untitled Space Idler. I like number go up.