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Joined 2 years ago
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Cake day: July 22nd, 2023

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  • Yeah, check lists in Notes could really use some improvement for sure. Honestly, just now looking through the Github for the Android Nextcloud Notes app it looks like there’s a good deal of technical debt that has been stacking up over time from trying to bring more modern features to what started as a minimal text-only notes app.

    There is a way to enable “grid view” in the app settings for the more post-it view that shows the first part of the contents, but doesn’t seem to show on notes with markdown formatting, so anything with a list doesn’t show a preview.



  • Couldn’t find the exact one I ordered a few months ago, but this type of pressure sensor aliexpress link is apparently a common bed occupancy sensor type used when building medical beds for hospitals and care homes so staff can be alerted when a patient gets out of bed. I’m not sure the specific model I linked is quite right specs-wise, but the idea is that it goes on a slat or other surface between the matress and the frame that doesn’t necessarily get the full weight of the occupant, but still gets enough to measure on the sensor.







  • I want to like this, but some of that mocap animation looks really off. Especially in those scenes with the idol and where indie is slamming down that stone. Looks like the mocap actor was holding back and that the idol weighs less than it should. It’s probably going to be okay, but after the excellent mocap work in games like God of War, where the animation really conveys a sense of weight, and in comparison to the Indiana Jones films this looks a bit floaty and like Indie is pulling his punches.



  • I feel like a lot of what made the Bioshock games good was Ken Levine’s social commentary. And while we’ve had Bioshock games that he didn’t write or direct, and it would be silly to argue that he is the only one capable of writing a good Bioshock story, I do think he understands that it’s more important to say something with a game, than just churn out another title within the same world.

    Rapture wasn’t just a dark underwater city, it was a Libertarian utopia, with all the exploitation and unchecked capitalism that would come from that. Columbia was a Christian Nationalist utopia, with the cultish brainwashing, revisionist history, and racism that is common in that worldview. I hope the team in charge of the new games understands that the series is more than the locations, and the “Big Daddies” and “Little Sisters.”

    Don’t get me wrong. I’d love more Bioshock (if it’s good), but I’m glad we’re also getting Judas from Levine’s new studio, because I have a feeling it’s going to feel more like Bioshock than whatever the next official Bioshock game ends up being.


  • Compiled shaders are unique to every GPU model and often driver revision. The console versions don’t studder because they all have identical hardware, so compiled shaders can be shipped with the game.

    Steam will eventually download a shader cache specific to your hardware, otherwise if you jump straight into a new game on PC, the game is going to have to compile them during gameplay, or make you wait 30 minutes to play while they compile (similar to how a lot of emulators for modern consoles like the Switch make you wait). And since nobody wants to launch a newly downloaded game just to sit at a boring 30 minute loading screen, they do their best on the fly.

    This isn’t about defending Fromsoft, they’re just another company trying to get your money. I’m just saying that’s how PCs work, and new games with complex shaders are probably pick being accused of having performance issues at launch than hitting players who are expecting to launch a game and play right away with a long loading screen (that a patent prevents them from putting a mini game on while you wait).


  • From what I saw the negative reviews were split between complaints about difficulty, and performance complaints. On the performance front it looked to me to mostly be shader compilation studders, which is relatively common with most new games.

    Difficulty wise, yeah, it’s hard. That’s a big part of the appeal of Fromsoft games. They have made some adjustments since launch to bring the difficulty down a bit, but it’s probably better that they launched a game that is “too hard” and patching the difficulty down, than releasing something that everyone can steamroll through in a day and getting complaints that it was too easy. The game also rewards exploration, and if you just try to rush the bosses without exploring you’ll make things much harder on yourself.




  • I work night shift and use blackout curtains and earplugs to improve my sleep during the day. Rather than cranking the volume on my alarm so it’s loud enough to consistently wake me up, I use Home Assistant to turn on some smart bulbs as my alarm. When I started, and even now if I have to be up extra early, I also have an audible alarm set to go off a few minutes after the lights come on - just in case the light doesn’t wake me up, but at this point my brain has gotten used to waking up to the lights, and I usually wake up and turn off the other alarm before it goes off.

    Another useful automation for me is I have a buggy Samsung PC monitor that has all sorts of annoying issues; like not consistently waking from deep sleep which requires a hard power cycle to correct, and when it is asleep there’s some weird high pitched whine that beeps when the standby light flashes. I use a couple of smart plugs with power monitoring and monitor my PCs power draw to turn the power to my monitor on and off at the wall depending on if the PC is on.


  • Not sure exactly how good this would work for your use case of all traffic, but I use autossh and ssh reverse tunneling to forward a few local ports/services from my local machine to my VPS, where I can then proxy those ports in nginx or apache on the VPS. It might take a bit of extra configuration to go this route, but it’s been reliable for years for me. Wireguard is probably the “newer, right way” to do what I’m doing, but personally I find using ssh tunnels a bit simpler to wrap my head around and manage.

    Technically wireguard would have a touch less latency, but most of the latency will be due to the round trip distance between you and your VPS and the difference in protocols is comparatively negligible.