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Joined 1 year ago
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Cake day: June 11th, 2023

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  • It absolutely does.

    I do take issue with the idea that shilling for Valve versus GOG is on the same level, though. CDPR’s entire market valuation is like 20% of Steam’s revenue for one year. Based on best data available CounterStrike loot boxes make more money than all of GOG’s store.

    I’m not shilling for GOG. I’m shilling for DRM free stores in general. GOG just happens to be the one that has these EA games, but if you can find what you’re looking for in a different place with a DRM free mandate go for that!



  • It is exactly the same beast. The beasts are the same. It’s the same picture.

    I mean, respect to your extremely wrong preferences, friend. Not everybody has the same use case. I’m not too sure who feels the need to come all the way out to do PR for a multibillion dollar corporation specifically on the basis of not being super into playing the stuff they buy from them, but you guys are clearly out there and I hope you are living your best lives. I’m not gonna say the cultish vibes one sometimes gets from the Valve apologia aren’t concerning, but if it works for you it works for you.

    For the record, I don’t even dislike Valve. They’re just a gaming first party like any other gaming first party. I buy stuff on Steam just like I buy stuff on PSN. It’s all good. And I do like most of their first party stuff. If they ever decide to get back in the business of actually making games I’ll probably check them out.

    Also for the record, I do download and back up everything I buy on GOG. It all goes to the same backup space where I dump my BluRays and my CDs. And I absolutely have purchased most of the 2000+ games I own on GOG through sales, so I don’t know about the value part either. Just today I played a 30 year old game and bought a brand new game from 2024 on GOG, so…


  • Well, most of these run on Dosbox and you can download DRM free installer packages directly from their website, so there’s that.

    But the Linux gaming crowd here keeps telling me how well Lutris and Heroic are supposed to work when I explain to them that I use a Windows handheld while my Steam Deck is gathering dust, so I’ll point them to this next time instead of just telling them those don’t quite do it for me.

    All joking aside, yeah, I’d love GOG having a better client overall, including a Linux port, but the quality of the packages and the lack of DRM easily trump that, so still buy these on GOG.



  • For straight revenue, yeah, that’d be right. Technically everything else is a rounding error. But if Epic was one of those single game unicorns like Riot or Rovio this would not make much sense. The synergies of Unreal with both the movie and theme park buisness for Disney seem like a better fit. I mean, assuming the move makes actual sense, Disney is out there talking about game collaborations and it’s not like it’s the first time they’ve spent money randomly and poorly in the gaming business. I just think the investment would make sense even if Fortnite wasn’t in the mix.

    And either way it’s being blown out of proportion by the news because they haven’t even bought the company. 1.5B is what? 10% as much as Tencent owns?




  • Ah, welcome time traveller. Can you take me back to 2008 with you? It was so much nicer there.

    Seriously, every multiplayer game I’ve played the last few years has cross-platform play, both them and Sony have been making PC ports for ages and the reason I own a Series X is that it’s quietly the best set-top media player out there, price-to-performance, and a cheap, convenient platform to play games on a TV.

    I mean, if this is a prelude to them no longer making hardware I’d be bummed out, but not for those reasons.




  • Oh, big difference there, though. Suicide Squad actually IS a looter shooter driven by a wish to chase a business trend from five years to a decade ago. Guardians is a strictly single player Mass Effect-lite narrative action game (which yeah, given the material that fits).

    I’d be with you in the argument that it would have been an even better game without the Marvel license, because then they could have skipped trying to rehash bits from the movies’ look and feel, which are consistently the worst parts of the game. But then, without the license it would never have been made, so… make mine Marvel, I guess. Well worth it.


  • Nah, I’m mostly kidding. About the being my enemy part. The game is, in fact, awesome, and you should fetch it somewhere before the absolute nightmare of licensed music and Disney IP bundled within it makes it unsellable on any digital platform forever.

    Seriously, I bought a physical copy of the console version just for preservation, beause if you want to know what will be in the overprized “hidden gem” lists of game collectors in thirty years, it’s that.


  • Well, then you’re my enemy, because that game is great, Marvel connection or not. In fact it’s a fantastic companion piece ot the third Guardians movie, because they’re both really good at their respective medium but they are pushing radically oppposite worldviews (one is a Christian parable, the other a humanist rejection of religious alienation).

    And yeah, holy crap, they made a Marvel game about grief and loss and managing them without turning to religion and bigotry and it was awesome and beautiful and nobody played it and you all suck.


  • Well, it depends on when they cancelled it and on how much it cost. That thing didn’t sell THAT poorly, but Square, as usual, was aiming way above what’s realistic. Estimates on Steam alone put it above 1 million copies sold. You can assume PS5 was at least as good.

    Based on those same estimates it actually outsold Guardians. Which is an absolute travesty and I blame anyone who hasn’t played it personally.



  • I am honestly not super sure about this strategy of buying your way into being a major publisher by vacuuming up IP nobody else was bidding for. What did they think would happen? Did they think the old majors were leaving a ton of money on the table and then realized too late that these really weren’t that profitable? Or was it just a bid that the low interest rates would last forever and the portfolion would just pay for itself if they bundled it large enough?

    I don’t know what the business plan was meant to be, and it’s kinda killing me that I don’t fully grasp it.



  • I don’t disagree on principle, but I do think it requires some thought.

    Also, that’s still a pretty significant backstop. You basically would need models to have a way to check generated content for copyright, in the way Youtube does, for instance. And that is already a big debate, whether enforcing that requirement is affordable to anybody but the big companies.

    But hey, maybe we can solve both issues the same way. We sure as hell need a better way to handle mass human-produced content and its interactions with IP. The current system does not work and it grandfathers in the big players in UGC, so whatever we come up with should work for both human and computer-generated content.


  • That’s not “coming”, it’s an ongoing process that has been going on for a couple hundred years, and it absolutely does not require ChatGPT.

    People genuinely underestimate how many of these things have been an ongoing concern. A lot like crypto isn’t that different to what you can do with a server, “AI” isn’t a magic key that unlocks automation. I don’t even know how this mental model works. Is the idea that companies who are currently hiring millions of copywriters will just rely on automated tools? I get that yeah, a bunch of call center people may get removed (again, a process that has been ongoing for decades), but how is compensating Facebook for scrubbing their social media posts for text data going to make that happen less?

    Again, I think people don’t understand the parameters of the problem, which is different from saying that there is no problem here. If anything the conversation is a net positive in that we should have been having it in 2010 when Amazon and Facebook and Google were all-in on this process already through both ML tools and other forms of data analysis.