Well that’s just fuckin awesome, thank you my friend.
That’ll be a giggle on the weekend 👍
Well that’s just fuckin awesome, thank you my friend.
That’ll be a giggle on the weekend 👍
Awesome, so it’s usable without an account now?
Honestly, I never checked after I stored it.
I bought a second generation of Rift (no idea what model it was, but it was the second retail one, not including the CV1 or whatever dev build it was) - and it was fantastic. Thoroughly enjoyed it.
The moment they forced the use of a Facebook account, it stopped getting used. The visor, controllers, and sensors have been sat in a cupboard for a year or two.
I really should see if it has been jailbroken, or if there’s a way to utilise the Rift features without any Meta bollocks.
Patience is the key - I hate Denuvo, you (probably) hate Denuvo, and most devs hate Denuvo… once the magic first week or two are done, the new trend seems to be devs patching out Denuvo once their release sales have peaked so fingers crossed this will continue.
A cheaper, patched, DRM-less game a few months behind release. Winner.
I don’t get it. I mean I get it because it’s Ninty, but I don’t get why now?
Has there been something in a major new feature update that has finally tipped the scales into clearly taking the piss, or have the legal team at Big N finally seen their erections subside after the game’s launch and only now can move enough to do something about it?
It’s time for Prospero to finally shine, nearly 30 years later!
Looks decent. The opening reminded me of Everybody’s Gone To The Rapture.
I think it’ll be unfair to call it “Fallout but without the nuclear bomb, more of a nuclear accident”, but I’m looking forward to it all the same.
I’m a lad from Bradford, in the UK.
my condolences, friend
On a Free To Play or Freemium game? Yeah fine, go wild.
On a £50+ game, you’re asking for another five or eight quid for a headline story quest that isn’t part of a wider expansion? Fuck right off.
I’ve got a soft spot for Pac Man, but this trailer doesn’t really make it look any different from the Battle Royale game in 2010… just with different textures and sprites.
Oh well.
Nothing wrong with being an OG Doom lover.
There’s a reason that the thirty seconds between 00:10 and 00:40 is an absolute masterpiece.
The sound design is half the reason why Doom was so good, and why Doom II is better - going up point blank to a tanky enemy with the super shotgun and making every shot count is borderline orgasmic - second only to beserk-punching an Imp into gibs while still moving forward, beautiful.
Honestly friend, I would give Sigil 2 a bash first. I’m sorry if I’ve spoiled it, but deffo give it the 90mins it takes to rattle through the episode before you YouTube it. It’s good fun all told!
It’s perhaps why Sigil 2’s M8 was so weird - these “rules” of Cyber or Mastermind usage have been known for a long time, and E6M8’s implementation just pisses over the rulebook and burns it in the corner.
It’s like Doom II’s Gotcha… but for primary school.
I have a huge collection of Doom games and merch - I’m a big id fan and bigger Romero fan.
First thing people should do with an interest of the series is get a copy of Masters of Doom by David Kushner, absolutely brilliant read.
Next, subscribe to some awesome Doomtubers like Zero Master, Civvie11, decino, and Coincident. Zero Master’s stuff is generally commentary free but absolutely unbelievable, CV11’s stuff is hilarious, decino explains the mechanics very well, and Coincident puts it all together in one facerocketing package.
My only real claim to fame was writing the first FAQ for a Doom expansion, but it’s nice to have contributed back to the community.
I bought an Xbox 360 when I found out Doom was being re-released for it - I was already thinking about it when Alan Wake came out, but took a day off work and hooned Doom when it came out on the then-XBLA. I never really bothered with the Xbox One or Series S in the house either… until the Unity port came out. It’s a system seller for me.
It’s the game I’d take on a desert island with me - partly because the feel of the game is just perfect to me, but you’d never get bored with the endless WADS for them - particularly when you use limit-removing ports.
Outstanding game. 11/10 A+++++ would play again
That’s a shame. I can sort of understand taking Unreal and RtNP from the storefronts from a financial perspective as a remaster is rumoured to be in the works, but UT99 - along with Quake III Arena - was probably influential in taking online multiplayer from the discrete deathmatch or capture the flag maps into what would be eSports and games as a service… as much as that makes me almost barf to say.
I’ve always quite liked Sweeney for being “old school” in his approach to game design and company direction, even if I didn’t necessarily like how he went about it, but it has really pulled a hair out of my arse how he’s gone off the rails in the last 6-12 months - complaining about needing more linux devs one month, and binning off hundreds off staff a few weeks later even though they’re proper rinsing the Fortnite cash cow.
Great nod to the Valve documentary though, I enjoyed that far more than I should have.
It’s a tale of two halves, literally.
(edit: crash course for the uninitiated: Fortnite was a great game, until it launched it’s Battle Royale mode - Fortnite then effectively became this game mode, whereas the base game was left to die as Save The World.)
It’s a mode that people paid money for, and Epic treat it as a second rate game even though without it, there wouldn’t even be this behemoth that Fortnite has become.
Epic have come a long way from Epic MegaGames, and it isn’t always a fairytale story I suppose.
Well there we go, every day’s a school day!
Oh cool, that’s an interesting factoid.
I suppose at least we had the open beta programme with Doom though - granted it’s not review code by it’s very definition, but it was something tangible to see that it was going to be not shit at the very least.
I can’t remember the last time a review embargo was placed on a game, or when major outlets didn’t get review code - and the game turned out to be okay.
It’s a tale as old as time, and particularly egregious this time round with the late-notice addition of Denuvo.
I mean, die hard fans won’t mind either way and good on them, I hope they enjoy it - but for others who pre-ordered the game, I suppose you’re only getting what you deserve.
Game Pass is cool and all, but the rebrands and weird omissions make it a bit of a shambles.
I still have an Xbox One, but I’ve got a chonky internet connection (at least for my area) and Cloud Gaming is a fantastic bit of kit. I was tempted to buy a cheap one-month Game Pass code and play this Black Ops 6 campaign and another game or two… but this isn’t on the Cloud Gaming service.
It’s shit like this that makes the high seas a far more attractive option. I know not every game is Cloud Gaming enabled, but one would expect that certainly all the Game Pass titles would be included.
Oh well, I just won’t play it I suppose, I’m sure I’ll find something else to do with those five or six hours!