I dunno about that.
Just make it a narrative action game then.
If I see a game with a massive inventory, a bunch of stats, and killing monsters with my sword increases my sword speciality by 1… I’m going to have a lot of other expectations.
Edit: I love the downvote because you disagree. Reply why. Don’t be like reddit.
It’s more of a space for indie games without having the barrier of dealing with Steam and all that set up.
Like if I wanted to make a game about pooping in my neighbor’s yard, I can just upload the game to itch and have it ready for people to play. (Or sell it too).
With Steam, you have a significantly bigger set up. There so many more things to configure, things that a indie dev may not be ready to answer yet. Not to mention, it opens up the door to reviews and criticism from the “general gaming public”.
It’s common for most indie devs to use itch.io to test run their game ideas with a small crowd before launching it on Steam.