

69 billion
Nice.
69 billion
Nice.
Looks great.
Beat Avowed. Replaying Jedi Survivor.
Gonna be the most epic rugpull of all time.
Just plug my old ass into the matrix. If I live to see 80 we’ll probably have some kind of full dive VR by that point. Or at least something approaching it.
I am all for it. Gimme Shadowman 3.
I always wanted to get into MH. But I can’t commit to an online game. Online game means online snail pace progression. And I just don’t have the patience for that anymore.
Cheat Engine on PC.
On console you pray that the devs added some accessibility options.
They can keep it.
I got MMO trash out of my system 20 years ago. You can’t pay me to play a live service game now.
It was pretty cool the first few times through the Unity.
But it just doesn’t have the variation it should. I know asking for 10 wildly different game world states is a big ask. But they could have gotten 3 or 4 if they hadn’t made the game universe so massive. Maybe 10 systems instead of 100.
All in all I think Starfield would have made a better novel than game.
And the dlc while visually impressive was narratively disappointing. I was expecting more answers about the Starborn and the people who built the Temples. That’s what I wanted anyway.
Hell yeah.
They could poll fans for free. They’d find out what their market craves and build hype st the same time.
Alas. They’ve decided to champion AI drivel. Which virtually guarantees fewer sales and fan backlash.
I absolutely loved the Pillars games. So I can’t wait for Avowed.
Favorite is probably 6. Such a great story. I love it.
Speaking of Yakuza. Anyone know when that Pirate Yakuza demo is going live? I’m ready to get my Majima on.
She’s just the worst. I spent the whole game waiting for her to steal my materia and disappear.
That would have been preferable to her being there for 40 hours being a dumbass. Imo.
If they were easily bullied they’d have finished Xenosaga by now.
They know better. But this is the bullshit they spin to try and convince everyone else. It doesn’t work.
Increased price should mean increased size and scope of the games in question.
No online game with microtransactions should cost more than $20 at launch.