

I would rather pay money than use Epic, not because I don’t want another launcher but because it’s Epic.


I would rather pay money than use Epic, not because I don’t want another launcher but because it’s Epic.


That also assumes they got it on Epic in the first place, instead of the increased awareness of the game leading them to decide to get it, just from Steam instead.


Joining Krafton, the publisher killing Subnautica 2 to weasel their way out of a contract they signed.


Even if you had heard of it, an overwatch copycat is hardly a premise to grip the attention of the masses.
At least we know nVidia aren’t the only ones being shitty, they just lead the market in it.


It’s not even necessarily that people can’t afford the space, it’s just that the space is being required in the first place. Being able to afford it is just one facet of why I’m not setting aside a whole room for VR.
You’re the only creepy one here bro. If you can’t even imagine practical uses for this you definitely need therapy.


Ubisoft has always struck me as the sort of place that devs would work when they just want a job in the industry, not when they have passion or vision or really care about what they produce beyond just putting in the work on some corpo gig. To hear that it’s also an ultra-cutthroat social deathmatch office environment just has me wondering why anyone would put up with it.


Gonna go out on a limb right now and say it’s not gonna be good.
Bold, I know.


A big part of the problem hasn’t been the engine. The problem has been that games that made the fact that they were using Unreal Engine 5 a core part of their marketing did so because they had fuckall else worth saying, tying perception of the engine to a bunch of truly mid games.
So basically their whole thing boils down to “The people who don’t like us are the people we’re trying to stop anyway, and everyone else is just wrong when they don’t like us.” When challenged on things like performance impacts they insist that they can’t provide metrics, because it would be difficult to get permission, and even if they did nobody would believe them anyway. Any time a third party provides those metrics, though, those are lies because those third parties are all pirates. So again, everyone who doesn’t like Denuvo is actually just wrong, at least according to Denuvo.
This effort at defending themselves is just so hilariously bad. Not only did they utterly fail to make themselves look any better in any way, the absolute shallowness of their answers makes them look so much worse.
Fuck Denuvo, absolute bunch of clowns, the lot of them.


Probably an updated roster, any relevant uniform changes, and multiplayer only works with the current year’s version.


People who still buy the annual sports game iterations probably don’t care. If shelling out full price for no material changes is fine, it’s not likely Denuvo will be the deal breaker.


Fallout 76 said the same thing. How’d that work out?


Am I the only one who sets the expectations SUPER fucking low when the announcement includes that it’s an Unreal Engine 5 game? Since when is that a selling point? When is that even important? It makes it sound like they’re so unconvinced of their own game that they’re hoping people will care just because of the engine.


Yeah I’m sure it was an urge to keep to the most strictly factual reporting possible, and not because one headline drives a lot more clicks and thus increased revenue.


I dunno, I only have 3417 hours played in Rimworld, I’m not sure that qualifies as infinitely replayable. /s


The technical reasons including but not limited to “Nintendo told us to go fuck ourselves.”
Well Timmy that should make it pretty easy to make a platform that both users and content producers like more. If you actually try to compete you might accomplish something.