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Joined 1 year ago
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Cake day: June 22nd, 2023

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  • Imagine you run a restaurant, and a handful of people offer to pay to wash your dishes for you. Great deal right? But then you notice they start posting reviews of your food on Yelp, but only from the kitchen:

    “Steak from the fridge was unseasoned and undercooked - 0/5”

    “Chow mein was dry and stuck to the plate like it was sitting on someone else’s table for an hour - 1/5”

    “By the time the soda got here, it was flat and fries the waitress dropped off were cold and soggy”

    At what point do you decide maybe this isn’t actually in your best interest in the long run? How much do these rubes need to pay you in order to put up with their complications?





  • I work in a very adjacent industry, you don’t announce shit early to build hype, you announce it early to shut media the fuck up about “is (business) doing anything?”, “is (business) struggling? (small side project) is not nearly as impressive as (major project released like less than a year ago)”, and to keep investors (who read those garbage articles) happy.

    Neither the project teams nor the fans like this system, but the issue is either we feed the news cycle with speculation on the Next Big Thing™️, or let them beat us with a stick until something new comes out.



  • Just want to add, not only is it a ridiculous number because of sales, there’s also free games that wreck the numbers.

    Glancing at my unplayed library, sure there’s a bunch of leftovers from Humble Bundles I got ages ago for what amounted to a fraction of retail, but there’s also things like BioShock 1&2 Remastered - games that were given out FOR FREE to owners of the original. I’ve PLAYED the originals, but I assume the powers that be would tell you I have $60 worth of unplayed games sitting there since I haven’t opened the remasters.










  • I love long complicated games, like breath of the wild, but I think the world also needs more concise games, those 20-40 hour masterpieces that keep you wrapped up without having to memorize 3600 pages of back story to remember where you left off.

    What the studios (especially Nintendo) don’t understand is you can’t charge the same ~$60 for both games. People don’t hate shorter simpler games, they just hate paying the same price for less content.

    Right now, Nintendo is selling the Switch version of Link’s Awakening for only $10 less than TOTK ($60 vs $70). That’s right, a remake of a 20+ year old game with a pretty limited story is selling for almost the same as the largest most complex and expansive game Nintendo has ever produced.

    I don’t know why they’re so fixated on matching prices between games that took orders of magnitude different amounts of effort to produce.