

Want to bet the “demo” is running on cloud services?
Want to bet the “demo” is running on cloud services?
This highlights the problem with using that term. The two particles assume a state at the same time at a distance. It has 0% to do with the colloquial term.
Try Vulkan in Koboldcpp https://github.com/LostRuins/koboldcpp/releases/tag/v1.81.1
I haven’t heard of anyone trying it on deck but I don’t see why it wouldn’t work.
Space Empires V
It’s very old, unfinished and jank as fuck. The ai was never very good and could be steamrolled easily with the right tech tree. But those first few turns while exploring and setting up colonies without knowing exactly which tech your nearest rivals would have or if they were planning an invasion was always very fun. Then it would turn into a tedious logistics game of trying to move your fleets or decommission ships that took you the majority of the game to build.
Also, Space Rangers 2.
It’s like an amalgum arcady space shooter but somehow turnbased and space RPG text adventure. It was always very buggy with a UI that is ugly as hell.
Like Skyrim and Fallout, the genre tends to be buggy.
Vsync is often the culprit of laggy feeling. I keep it off unless I get distracting screen tearing. Typically with a high enough frame rate it doesn’t seem noticeable to me.
YOU COULD JUST LEAVE??? WE HAD TWO RENT IT THREE TIMES IN A ROW TO BEAT THAT TUTORIAL!!
ARMA series