

AI content already appears to be at the point where it’s absence is considered positive.
AI content already appears to be at the point where it’s absence is considered positive.
Could you link a screenshot of the LinkedIn post? I don’t want to make a LinkedIn account.
A big question is, how many sales are actually lost to pirates, or, how many pirates would have bought the game if they couldn’t pirate it. The answer is neither zero, nor all of them, but I don’t know what the actual answer is.
The reason why DMR tends to get cracked is that the concept is inherently flawed. If the entire game runs on your machine, then everything needed to run the game has to be on your machine at some point. DMR is security by obscurity.
I’d say it could go either way. You could publish a positive piece on a company and then buy stock in them. They can make a profit whether their research turns out positive or negative. This would however give them an incentive to sensationalize their results, to exaggerate their findings, be they positive or negative.
Riding a creature. “Daggerfall” had ride-able horses. That’s the oldest example I can think off. But there’s probably something even older than that.
Stellaris was released 2016, 8 years ago, 21DLC/8years = 2.625 DLC/year.
Turkey W.
Well, if a publisher pulls that crap, you need to remember and then never buy anything from them again.
Thanks for your reply. Are his insurance premiums going to go up?
What about the guy who’s space yacht you stole. Was he another player or an NPC? If he was another player, will he have to buy a new space yacht for real money?
The thing with live services is, they take so much of the user’s time that there can only be a handful of successful live service games at a time. So any company that thinks that they can just push out a live service game and make tons of money is mistaken. Of course, any CEO who doesn’t want to make live service games will need to explain to their shareholders why not. Easy explanation when you’re a small company, as they can just say that they don’t have the manpower needed. But a big company doesn’t have that excuse.
White letters on light brown wood texture (trailer on steam at 0:07). Also, the big “Press E to talk” looks heinous. Plus you don’t have full control over where it appears, at one point in the trailer (0:42), it’s on white background. Going by the trailer, you’re trying to make the game look like the product of a inexperienced amateur, while the game itself is actually a subversive masterpiece, similar to the doom mod “MyHouse.wad”. Hats off to you if you manage to pull it off, but if not, you’ll have fallen flat on your face. Metaphorically, of course.
Sony likely won’t try a blanket requirement again, however, they could try to do some kind of stealthy rollout, where non PSN players just get more and restricted to annoy them into signing up for PSN.
Aren’t the Automatons socialists?
“Woke” used to mean “Aware of systemic social issues”, but has been co-opted by the right to mean “Anything we don’t like”. So, anybody who unironically uses it in the new context is not worth taking seriously. To tell them apart, try asking them how they define “woke”.
Also because the buyer is going to complain in public and leave out the fact that they bought their key at a sketchy key reseller.
There were a number of mods that fixed that, which I would like to note is not a defense of the game. The one I used was Ordinator, which is a perk overhaul. For the magic skills, it makes it so that the first perk of the tree makes spells scale, up to twice as much damage once you max the skill out. The magic perk trees in that mod also provided a bunch of other nifty abilities. For example Illusion had a perk that added I think 1d20 power to spells such as ‘fear’, allowing you to try your luck in casting them at targets that are normally out of range.