• 0 Posts
  • 45 Comments
Joined 1 year ago
cake
Cake day: June 1st, 2023

help-circle

  • Man, I know Elex is not as well known and received as Gothic but it still is my favorite open world game ever. There is just something about the mixture of science fiction, high fantasy and post apocalypse Mad Max style that made me fall in love with the game. In the beginning the big monsters in this world are fucking strong and beat my ass every time. I loved it and it is incredibly rewarding to get stronger and then fuck those bastards up - just to get mauled by the next even stronger monster/robot. One of the very few open world games where I actually explored every nook and cranny! You will be missed Piranha Bytes!


  • I played (still in the middle of KCD) both games on the Switch. Both do work good for what they are: ports who definitely punch above their weight!

    I played KCD on the PS4 when it came out and I can tell that there are some compromises, like less details in the distance and choppy animations when a person is walking far away from me and framerate dips in crowded places.

    Aside from some stuff like I mentioned above, the port is great and I was really surprised how well everything looks. If you want to play the absolute best looking version of the game you already have it for your pc anyway but if you ever want to have the most flexible version this is definitely a great port of a great game!











  • Kingdoms of Amalur is pretty decent! Not very complex in the RPG department but a big high fantasy world to explore. The combat is very action oriented and you can play a lot of different builds. Pretty satisfying, too! The game is a bit older (ten years or so) but got a re-release two years ago. So, the graphics are a bit dated but not ugly. The art style saves it imo. I enjoyed it a lot when I played it last year!


  • The rating is 77. 77 is the lowest rating a game in the main series of Assassins Creed has received. This means the other games have 78 or up. How in the world is this considered bad? For an entire fucking franchise? Not a fan of the series or anything but I just think it’s ridiculous how this is an actual headline! Don’t the journalists have nothing else to report on regarding video games and the industry? Layoffs? Toxic people and business practices? Microtransactions?

    Nah, instead they go: “pretty good (but not great) game is slightly less good than other pretty good (but not great) games in an overall pretty good (but not great) franchise.” Ugh!


  • It’s all just buzzwordsalad at this point.

    Who the fuck genuinely cares about a digital plot of land? The only reason stuff like this attracts people is the hope to make money, and therefore only people who only care about the monetary aspect play games like Legacy.

    I highly suggest the YouTube channel “Jauwn”! The dude plays nft games “frome the perspective of a gamer”, so he tries to give those games a fair shot (although he is clearly biased against nfts in general). To no one’s surprise each and every nft game is just a grift to mine money in the pockets of idiots who think they are smarter than the rest.




  • I am close to finishing The Outer Worlds. The game has a somewhat mixed reception when it comes up in discussions online and I think it’s mostly because the developer Obsidian made New Vegas and Outer Worlds apparently is the worse game. So, I never played New Vegas and therefore can’t compare the two. I do enjoy my time with Outer Worlds very much!

    • it’s basically the same formula as Fallout 4 but in a humorous space setting with better gunplay. Or, alternatively Borderlands with a ton more talking and decisions and worse gunplay. In any case a lot of shooting and looting.
    • different builds are possible but not as significant different as in Borderlands. But since it’s not a massively big game it didn’t matter that much to me. After a couple of changes I kinda kept investing mostly in my handgun, my companions and personality skills to pass more skillchecks.
    • what I like: the stories the game tells! Be it the main quest line or quests for factions or your companions. All have a nice sense of humor to them without getting too silly. For example there is a dude in a wurst factory and you get sent there to end whatever he is doing there (hint: it’s more than producing wurst from spacepigs). And there are a number of ways you can approach this: guns blazing, trying to sabotage the factory or sneak in and just kill the guy.
    • also: great soundtrack and overall sound design! The jingle that plays when you level up is just great!
    • also: while not a massive big game there are a lot of different places to go and explore. From abandoned settlements in some sort of desert to a big city where only rich people live and everything in between.
    • meh: so many drinks, lotions and food items that give you different boosts. Problem is that there are so many different items it’s hard to keep track which one does what. I abandoned pretty much all of them and only kept Adreno (restores energy).
    • meh: fast travel can be annoying because most of the time you have to fast travel back to your ship and then from there select another planet/spacestation and then land your ship and then again fast travel to wherever you need to go to. So it’s potentially three (not very long, though) loading screens if you need to go someplace different.
    • decisions do matter in quests but the general direction of the story is set.

    I say: if you like stuff like Fallout, Borderlands and generally combat heavy action rpgs, this game may be right up your alley. And since it’s kinda old at this point it’s also pretty cheap most of the time.



  • I played Rogue Legacy and Dead Cells combined at least 150h and only a bit of BOI. I know that in RL the shtick is that with every new run another one of your family is the character. And in Dead Cells you just use a new body every run. The stories in those games aren’t very elaborate and the games would just be as good as they are without story.

    Hades is different in that the story parts of the game are an important part of the experience (you go around and get to know a lot of different characters and find different ways to upgrade stuff) and that the main character Zagreus doesn’t really die - he is also a god. When you lose all hp you just get transported back to Hades and almost everyone there has new tings to say and the relationships develop over time.

    I don’t know how to explain it better but the main idea of a roguelite is clearly there the execution is way more elaborate and story heavy than RL, DC or BOI. Slay the Spire is on my imaginary backlog of games in need to play before I die.