I quite enjoyed the dungeon keeper games back in the day
I quite enjoyed the dungeon keeper games back in the day
IIRC Exanima itself was never meant to be the full open world RPG. It was always intended to be a smaller game to perfect some of the game mechanics for their ultimate goal of building that open world RPG. I have no idea if they still plan to build that other game or if they are working on it in parallel or have ditched it entirely.
Edit: The community seems to believe that the devs are still planning to make Sui Generis at any rate. Exanima has been in EA for 10 years or so now, and based on what I’m seeing online they are almost at their 1.0 release version, at which point they will divert their attention to to Sui Generis. Take with a pinch of salt, as this information comes from the r/exanima community on reddit.
Right, someone else does it too, so that obviously makes it OK right?
Yeah, I definitely died a few times when I first started playing the game on release. And then tons of times after that too because the game is very unforgiving at the start (But gets better as you improve your skills).
Just an FYI though, those types of spoilers don’t work on Lemmy clients other than Sync. So your spoiler is just visible to anyone that is not using Sync. Sadly, Lemmy’s spoiler format isn’t supported by sync, so you’re screwed either way.
Yeah, at the beginning of the game you’re complete ass at swordplay. You get better as you improve your skills and learn how to parry, but those are gated behind experience and training in the game.
I suspect you may have been running the wrong way. It’s an easy mistake to make. But that entire sequence can be challenging even after you get on a horse.
You know it can straddle two genres right? I don’t disagree that it also had metroidvania elements.
While I generally agree with what you’re saying. Jedi Fallen Order has several hallmarks of the soulslike genre. Meditation resets enemies. You collect “souls” under a different name. The difficulty isn’t really up to scratch for a soulslike, mind you, but IMO it definitely falls into that genre.
If the internet has taught me anything, it’s that every fandom has it’s insanely toxic element. Especially every game fandom.
I really like that in RDR2 you can disable the mini map and replace it with a plain compass. It has the added feature that you can briefly show the mini map again if you need to get your bearings, and it disappears after a short delay. Definitely helps with the immersion.
His channel really went to shit over the past few years.
Nothing except that it’s an example of them being a patient gamer.
Looks promising, but if it’s going to have any hope of unseating The Sims, it’s going to need strong modding support.
I remember that game. It came on like 7 CDs and was pretty much entirely FMV if I remember correctly.
I had the same thing happen to me with BG3, but I kept trying the same save over and over and it eventually worked after a few times (Really, I only tried like 3 or 4 times before it worked.) Still don’t know what happened, but that time I didn’t end up losing any progress and it continued to work fine after that.
I get the same error on the same hardware. Luckily, I have a steam deck I can play it on while the issue (hopefully) gets resolved in Proton. It doesn’t run very well on the steam deck, though. But it is playable.
That unfortunately, doesn’t appear to be true. My landing cinematics are a thing of the past no mater how I get to the landing option. Perhaps it’s a bug and not everyone’s experience.
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I don’t really like this option, I started out using it, but people treat you as though you are wearing it, and it leaves it on when you are on your ship. Like I was walking around in Cydonia, and I looked like I wasn’t wearing my suit, but a passerby told me I didn’t have to wear a helmet in here… So yeah, not ideal, I’d love a way to quick swap, or at least for NPCs to treat you as though you aren’t wearing your suit, and while you’re at it, I shouldn’t have to wear my suit on my ship either. IMO.
So for now, I remove it when I don’t need it. I just have to be more careful about how I travel. I’d really prefer if the cinematic skipping was optional though. I want to land on a planet at a settlement then have to stand up. Ideally, it would be an option so that others that would prefer to just spawn outside their ship can choose that.
I haven’t read the article, probably won’t, doesn’t really interest me. But I thought the title pretty clearly implies you don’t play as the shooter. I’m surprised others didn’t interpret the same way.