Our News Team @ 11 with host Snot Flickerman

  • 2 Posts
  • 316 Comments
Joined 1 year ago
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Cake day: October 24th, 2023

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  • Do you do much uploading or want to host anything for friends to stream from you?

    A DOCSIS 3.0 modem tops out at 100Mbps upload, while a DOCSIS 3.1 tops out at 2Gbps upload. I know Comcast/Xfinity sucks, but they’ve definitely rolled out 2Ghz download and 2Ghz upload symmetrical connection in some areas.

    I agree that 1Ghz seems plenty, but I regularly feel more limited by upload speeds, personally. If upload doesn’t matter so much to you, then that’s the only thing that stood out to me as a difference.


    With WiFi the bigger question is if where you live is so big that you need extenders of some type. Even with more modern “mesh” systems, you still often need hardwired Access Points.

    If the only WiFi you use is your router, because you’re in a small house/apartment, then you don’t really need anything fancy and an AC wireless router will do you fine. If you need a large area covered and don’t want dead zones, you’ll need proper mapping and setting up of Access Points whether you are using a more modern mesh network or not.



  • just how bad does a game have to be to sell this badly?

    It’s hard to say if Concord was actually that bad, I think the biggest issue was that it was a full-priced game when games in this style have generally been free-to-play for a long time. Even ones that started as paid like Team Fortress 2 or Overwatch/Overwatch 2 are now firmly free-to-play and exist alongside a lot of other free-to-play competition including Valve’s new Deadlock which is in free public beta. In the context of that marketplace it’s a hard sell to get people to spend $40 on a title like that. Perhaps if it had been in the Overwatch era, but not now, when it’s all free-to-play.

    So who knows how bad it actually was, it bombed hard and fast because not enough people played it to begin with. Who can say a game is actually bad if they haven’t played it? That means only the small number of people who played can tell us if it was good, and their experience is tainted by small player count and quick shutdown.















  • People like you describe don’t want to play the game

    I think this is part of the problem I have.

    Are they still pressing buttons and making input? Yes.

    Thus, they’re still playing the game.

    If you want to sound less judgmental, stop saying they’re not “playing” it or that “they don’t want to play it” just because they’re not “playing it the way I think is right.”

    If you really think its okay, accept that when they are still pressing buttons and interacting with the game, they are still functionally playing the game. Not playing the game is watching a Let’s Play.

    It’s a pointless distinction rooted in treating people who want an easy mode as “lesser” because “they don’t want to actually play the game.” Sorry, sick of hearing it worded this way.


  • I think easy game modes take away what a great game makes a great game.

    But a lot of people are coming to gaming from traditional media where there is no interaction. A lot of those people like the narratives in games, but don’t love beating a challenge. A lot of those people are tired from long days at work and do not get joy from eking out a win. To them, it feels like a chore, and they didn’t get into this to do chores. They got into it to get away from the stress of the world.

    (EDIT: Forgot to mention, this is also why Let’s Play youtubes are popular. I know a guy who doesn’t game at all but has watched full playthroughs of things like Firewatch.)

    If you get enjoyment from great game mechanics, more power to you. However, that doesn’t mean those game mechanics are less impactful in story driven games where the gaming is “easier.”

    My partner didn’t play games at all until those old Walking Dead games by Telltale came out. They were like a TV show, and she started playing them… because it was like “playing” one of her favorite shows at the time. I literally chose them to introduce her to gaming because it was more like a TV show than a game.

    She recently finished Baldur’s Gate 3 on normal and its her favorite game now. So games with easy difficulty levels can also help people who have never gamed before be able to get into it and eventually love the more difficult challenge.