

I like them, personally, and there’s absolutely nothing else that scratches the “I want to play Borderlands” itch. The quality varies a lot by the game, though.


I like them, personally, and there’s absolutely nothing else that scratches the “I want to play Borderlands” itch. The quality varies a lot by the game, though.
Well that’s extremely neat.


Yep, almost entirely!


I used to love this game! At this point I honestly remember very little- mostly the commands some servers had to play audio clips. First place I heard Interior Crocodile Alligator. There was another that was just someone shouting “Butt pirates!”
Oddly enough, I remember basically none of the actual game. I might have to try it again!


I got the notification for this earlier, first time a Fredrik Knudsen video has been something I actually have some prior knowledge of so I was very interested.
Man, did I miss a ton of drama apparently.


That’s weird- I played BF6 with friends I would expect would have Valorant installed. Nobody had any issues. Maybe they uninstalled at some point. I don’t exactly keep up with everyone’s library.


I’m not supporting what you’re condemning. I’m just arguing that it’s not 100% black and white. I disagree with “all live service games bad.” I certainly agree that some are predatory and a problem, and the entire genre as a whole needs much more regulation.
I couldn’t really grasp spending that amount of money on a video game, even cumulatively, so no I didn’t consider it from that angle.


Nothing inside a video game should cost real money. Ban the entire business model.
Is most of what I was referring to. I don’t mind things in games costing money, as long as the game itself doesn’t costs money. I also don’t mind live service games, at least in concept. They’re very rarely good games, but good examples do exist.
A lot of what I think you’re talking about is based on player trading, is it not? Maybe I don’t know the games you’re talking about. I don’t think Valve sets the prices for hats, and I don’t think DE sets prices for rivens. They’re tradeable, so a market forms. To be clear, I think paying $1000 for a hat is absolutely insane, but I also don’t see how it’s functionally different than paying an absurd amount of money for a trading card you have no intention of using.
Are there games actually asking $1000 for literally anything in-game? Not a player set price, to be clear.


I’m fine with it for f2p games. The monetization is sometimes awful in those, but it’s also sometimes perfectly fine. I just want one monetization model. Either have microtransations and ingame purchases(preferably that don’t actually effect the gameplay), or have your game cost money up front, and maybe have some DLCs. Pick one. No more $40 games with battlepasses and buyable skins.


I know my family is so used to thinking of batteries as ultra cheap and disposable that there was a lot of resistance to using rechargeables purely because of the increased cost.
An hour long battery on beard trimmers is crazy, I agree. I actually have no clue how long the battery in my beard trimmers would last because I use them for five to ten minutes and then plug them up for a week.


I disagree with the AA batteries being a negative though. If you use rechargeable batteries and make sure to have spares,
yep, fully agree. I don’t particularly care for the move to rechargeable internal batteries for literally every device. I can just cycle through a pack of rechargeable AAAs every year or so and be fine.


I don’t think the issues with Concord had a single thing to do with the performance. That was basically the single way the game was fine.


Nintendo informed Sony they had cancelled their SNES-CD add-on by announcing an SNES-CD add-on made by Philips. At the Consumer Electronics Show. After Sony’s big presentation about their SNES-CD add-on.
Sony really ended up winning with that one in the long run, though.


The game is mostly positive? If it’s getting review bombed, then it isn’t a very effective review bombing.


This game has already had a remaster in 2015. I’d rather they remaster Gears 2, 3, or Judgement. Y’know, all the ones I can’t play without an Xbox.


You’re right- when it works Destiny 2 absolutely works. Plus there’s very little that fits the niche it’s in, honestly. PvE shooters with that kind of replayability aren’t incredibly common.


That was my biggest issue with it- the FOMO, but it’s not nearly as bad as it was. At least it doesn’t seem like it. Maybe they’ll still prove me wrong. I’ve only been playing again for a month or so.
But I stopped playing around Shadowkeep, and I got everything since (so I think four or five expansions) for like $35. Which is a solid value considering I mostly just wanted to play the campaigns, and do some funny builds.


Yeah. I actually gave it another go recently, and it’s not quite as horrible about nickle and diming you as it was.
I’ve never really understood the comparisons between Destiny 2 and Borderlands, honestly. I like both but my brain puts them in very different boxes. Same thing with Warframe.