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Joined 3 years ago
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Cake day: June 16th, 2023

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  • Nothing inside a video game should cost real money. Ban the entire business model.

    Is most of what I was referring to. I don’t mind things in games costing money, as long as the game itself doesn’t costs money. I also don’t mind live service games, at least in concept. They’re very rarely good games, but good examples do exist.

    A lot of what I think you’re talking about is based on player trading, is it not? Maybe I don’t know the games you’re talking about. I don’t think Valve sets the prices for hats, and I don’t think DE sets prices for rivens. They’re tradeable, so a market forms. To be clear, I think paying $1000 for a hat is absolutely insane, but I also don’t see how it’s functionally different than paying an absurd amount of money for a trading card you have no intention of using.

    Are there games actually asking $1000 for literally anything in-game? Not a player set price, to be clear.



  • I know my family is so used to thinking of batteries as ultra cheap and disposable that there was a lot of resistance to using rechargeables purely because of the increased cost.

    An hour long battery on beard trimmers is crazy, I agree. I actually have no clue how long the battery in my beard trimmers would last because I use them for five to ten minutes and then plug them up for a week.