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Joined 4 months ago
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Cake day: July 12th, 2024

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  • I have 4 and haven’t even played it yet!

    That’s actually true… I had it for 360 and forgot about it so bought it again for ps3 and promptly forgot about it, then got a copy for ps4 from a friend… Played a bit, but it’s not the same as playing on PC, which is how I played morrowind and oblivion so never got into it, then I bought the ps4 vr version because it seemed like it was the perfect type of game for VR, being first person and all… nope that was a mistake, the texture in vr version makes me seriously motion sick… can’t get past the intro scene.

    I’ll probably pirate a pc version at some point… I’ve paid for it enough to not feel at all bad doing that (not that I would anyway). It’s just not great on console.



  • This is a fact.

    When I was late teens I played vanilla wow, but after adapting to adulthood, the idea of playing with or even talking to people decades younger than I am (with maturity to match age) has absolutely no appeal. I really want to play a lot of the multiplayer games out there, but don’t want to play with a bunch of asshole kids with nothing better to do than be assholes.

    Face to face, maybe, because there’s a lot more context and social boundaries and stuff, but honestly I don’t even understand a lot of what they are trying to communicate at this point, and I honestly usually don’t care, so it’s not an appealing proposition at this point. That’s the full whole reason I don’t play ttrpgs anymore; can’t find an adult group and can’t stand to be around a group of 14yo boys.


  • I feel like the point of that in it takes two is communication. It’s pretty heavy-handed in the whole “sort out your shit amongst yourselves” theme, and it’s sort of meant as a way for a gamer to get a non-gamer into gaming, so you’d have one person with the skillz leading the other through challenges.

    Or at least that’s how it played out with me. The person I was playing with is also a gamer but not really environmental/puzzle games (and easily frustrated) so it was sort of playing around with what to do and walking each other through - calling out timing and stuff, etc.

    It’s a very interesting take on co-op, imho.

    If you like small people in huge environments, exploring, and not being super hand-held, tinykin is a cute game, not super long, it does sort of a bit guide you through some major things but not in a particularly obnoxious way. Mostly just exploring on your own. :)



  • There’s a lan/vr arcade near me, has like 40 super high end gaming rigs… they only get busy when there’s a big event like a non-local tournament or something. We also have multiple pinball/arcade bars, and most of them also have some retro consoles set up. One of the 4-man arcade machines at one of the places even has something like a retropi installed in it and you can pick between hundreds of games up to GameCube era, but nobody really ever plays those either. (The pinball is the draw).

    Can’t see this doing a lot better, at least not in places with options.


  • I wish more games had playable demos. Even after the game comes out, just rip part of it out and let me play it. It’s one thing to watch a gameplay video, it’s another thing entirely to try it out for yourself.

    I get that in this case, the demo showed too much (giving the impression there would be more growth), and that was a disappointing experience, but I’d argue that’s an issue with the demo/game combo itself - it’s for a game that only takes a couple hours total, so it’s very limited in what it can do with a demo. It would be like a demo of stray (2 hours to get through the story) or tinykin (under 10 hours for 100%) both also very short games with very limited abilities. You can do a short teaser, but then people would complain it’s too short and whatever… it’s a no-win there, I think, because the author even says there’s a good story missed in the demo.

    But if you have a demo of, for example, dysmantle, it doesn’t matter that the gameplay is exactly the same for 100 hours, and the only thing that changes is -what- you can smash… there’s some progression involved, but not much… it’s basically just smashing and exploring, and that’s all the demo would be. And that’s ok too, because holy SHIT is that repetition fun!



  • I just finished the Lego Harry Potter games… kinda old, but with the next horizon game being a Lego game I figured I should give them a fair shake. I love horizon, and I want to like the next incarnation.

    TBH I’m not really a fan of the Lego games. They are ok, but I don’t really like the format of rush to the end to unlock what you need to then go back through and collect all the things you can’t collect the first go around.

    Next on the list is the Lego movie games, there’s actual dialogue and some of the mechanics seem like what they would use for aloy… so probably a good next step.

    I’ve also got marvel, city undercover, worlds, and some real old Star Wars Wii games. The Harry Potter ones are the first I’ve managed to finish.