

AntennaPod. Can allegedly sync via gpodder.net or gpoddersync. Personally never got it to work quite right, but I didn’t try very hard either.
AntennaPod. Can allegedly sync via gpodder.net or gpoddersync. Personally never got it to work quite right, but I didn’t try very hard either.
Well it was nice for a while there.
Be cool if they could integrate with gadgetbridge
Total nothingburger. BioBank is a research dataset used for cohort studies. There’s about 500k volunteers who contributed some genetic material, demographic and lifestyle information, anthropometrics and physiological measurements. It’s mostly used to discern possible genetic and lifestyle factors for chronic disease. It’s not like they’re getting access to the whole NHS database and stealing DNA to build supersoldiers.
With a little fucking around I’m fairly sure you could do it on the phone itself via termux.
Wonder how long we’ll have to wait for the PC port.
non-cloud based approach…
You’re using cloud based storage
Make up your mind.
What is OneDrive if not cloud-based?
I’m old enough that I remember when 28FPS @ 320x200 was considered a target, and my vision isn’t as hot as it used to be. So long as I’m not noticing any obvious issues, I don’t really care enough to check.
The product website says the enclosure will be available as (I guess?) stl files, so that’ll be a good starting point.
Oh I remember that. Played pretty regularly for a couple years during lockdown IIRC then completely forgot about it. Shame, it was pretty fun.
Not that they won’t try, but it’s very difficult to blanket ban VPNs. There are very legitimate business reasons to use them and it isn’t necessarily easy for ISPs to distinguish between a “recreational” VPN connection and an employee VPN’ing into say, a work datacenter. Industry will kick up a massive fuss about it.
In other news, VPN subscriptions have skyrocketed in the U.S South.
Waydroid + some kind of webVNC maybe
deleted by creator
It’s the fourth game in the X series. Originally named after the player’s ship in the first game, the X-Shuttle. X being short for experimental.
Regarding “Foundations”, from the Release Q&A
Why is the game called X4: Foundations?
Owen: I think some people get confused because of the two different uses of the word foundations. I think some people maybe think foundation like a corporation or a charity, while we’re more thinking of the building foundation. Something we build off and what the races in the universe are building off. They’re still recovering from all the gates shut down and they’re finally getting on their feet.
Bernd: It’s funny, how we choose names. It was not not long before the presentation actually that we had a long list of possible names and some people like some, but there was no name that everybody liked. Once that we found this name, everybody seemed to like it. Partially for different reasons. But what I like about the names for X-games is always that they leave some things to interpretation just like the X itself. If the game stands for anything, then it stands for the freedom and that the game can be different things for different people.
The Forever Winter. Released in early access due to popular demand. It’s rough, divisive, and difficult as hell. It’s also incredibly grim and hauntingly beautiful. It’s a PvE-only, stealth-based, extraction (non-)shooter where you scavenge resources to survive in the shadow of a military-industrial complex run absolutely amok. You are incredibly underpowered, outnumbered and outgunned, to the point where if you need to start shooting, you’re probably already dead. Gameplay is tense, frightening, and really drives home the overwhelming feeling of being a small fish in a really fucking big pond. It’s the opposite of a power fantasy and I’m really glad someone is doing something that different.
I’m not sure I’d recommend it in the state it’s in, if at all, but it’s definitely making me feel some kind of way. I don’t normally enjoy extraction shooters, but I find myself coming back to this one. Not that it’s really a shooter. Maybe that’s what’s doing it for me. The most divisive part is the water mechanic. It’s a key resource for your settlement; If you run out of water you lose all your stuff. But, it drains in real time not game time so it’s kind of a big commitment at the moment. Personally I understand both sides of the argument and I haven’t decided where I fall yet. It’s definitely worked on me because I find myself thinking about the game when I’m not playing, but if I end up taking a break I’m not sure I’ll have the commitment to build back up from scratch again.
Not sure it strictly counts as Grand Strategy as it’s more of a sandbox, but X4 might be up your alley on the sci-fi front. Build a galaxy spanning empire from a single ship; complete missions, mine, trade, explore. You -can- fly the ships, but you don’t have to. You can just sit in a station issuing orders.
If you’re into boomer shooters, you can’t go past the original doom for infinite playability. Literally 30 years worth of user created content and mods.
I like the idea of open world games. In practice it depends entirely on the execution, and amount of free time I have. I enjoyed the hell out of Cyberpunk 2077, but have zero desire to play GTA6 or the latest Ubisoft snoozefest.