• 1 Post
  • 27 Comments
Joined 1 year ago
cake
Cake day: August 2nd, 2023

help-circle


  • However, even when the project had been given the go ahead, Klindžić said the team was “set up to fail from the start”, due to not having been allowed a pre-production period. “Whenever we raised concerns about this and expressed we needed more writers if the deadlines were to be met, we were accused of not wanting to do our jobs,” Klindžić said.

    “Pretty much from the moment the writing team’s pitch was approved in August of 2022, the other teams started production,” Tuulik added. "We didn’t even really know what the story or the characters were gonna be, when art teams were already making first character and environment concepts. I’m sure you can see how this is a big problem, when you’re making a narrative-led game.

    “Essentially, the writing team had to work double-time from day one to supply other disciplines with work, whilst trying to write the first dialogues and sketch out the rest of the game at the same time. The writing team consisted of myself and Dora at the time.” Another developer added: “I don’t know if Dora and Argo ever felt in control.”

    Yeah, I’m going to go ahead and call the headline bullshit. It should also be noted that Disco Elysium had 8 writers, on top of Kurvitz, and Kurvitz himself still argued that he went through crunch. Current ZA/UM’s management is a disaster and nothing good is going to come from it unless a brick falls upon their heads, and they magically learn that making good games requires a lot of work, or if you’re a capitalist, a lot of investment.








  • Tyranny is great because those motivations are not just strange situation where doing evil is, for some reason, such a not bad thing to do, but rather your position in the story is almost always constrained by fucked up social systems that rely on violence to sustain themselves - and they will destroy you if you want to triumph above them (unless you somehow find the good route).










  • I understand the Pokemon fanboys who lash out against Game Freak after years and years of dissapointments. I understand the Pokemon fanboys with tempered attitudes who enjoy the new products when they get a little bit better and sigh when they don’t meet expectations. And I understand the Pokemon fanboys who will always continue playing Pokemon games, even when they have SwSh levels of quality, because fuck, it’s Pokemon.

    The ones I absolutely do not understand are those who seem to think TPC needs them to go out and just straight out fabricate lies about a game that apparently competes against the franchise they like. If they like a monster-taming franchise, shouldn’t they be glad the genre is getting more popular, even through different avenues? What’s the point in lying for the sake of a corporation that doesn’t care about you?

    What’s even worse, is that after taking a look at the new, incipient Palworld communities there’s also a loud minority that turns their apparent enjoyment of the game into disproportionate vitriol to spout against Pokemon. It’s a shame, because both Pokemon and Palworld benefit from having large communities to discuss them with, but I’m absolutely not in the mood to sort between people worth listening to and emotionally dysregulated children.


  • Palworld developer Pocketpair has insisted Palworld is more akin to survival crafting games such as Ark Survival Evolved and Valheim than Pokemon, but that hasn’t stopped people from continuing to hit out at the game.

    And even if Palworld was a monster-taming-battling game, so what? There’s Digimon, Temtem, Monster Hunter Stories, Medabots, and so on and so on, and many have existed for decades. No company can own the IP to a genre. Ultimately, the people claiming that Nintendo/Game Freak will do this or that are a tiny minority, but journalists and youtubers thirsty for clicks are giving them a megaphone.