

I found a fatal flaw : it’s an extremely invasive kernel-level anticheat.
I’ll take my payment in euros, thanks.
I found a fatal flaw : it’s an extremely invasive kernel-level anticheat.
I’ll take my payment in euros, thanks.
That was the one thing they didn’t fuck up. Ironically I remember them breaking that system a bit with a recent update (maybe they fixed it since, I have not played it for a while now)
BFV was ok. A little starved for content but it wasn’t a bad launch imo. It could have become amazing if they actually released that eastern front update they teased for ages
Not hating on the originals but that’s not a high bar to clear. But yeah, so far I have not encountered any major bug after 3+ hours so I’d say they cleared it. DLSS is fucked up though for some reason, (I can see the actual (not upscaled) frame every 4 frame or something) which is weird because it usually works pretty well out of the box in unreal.
They are all bullshit, but holy fuck, how the hell were they even allowed to register the third one ?
They brought that one upon themselves imo. They were privately owned for 10 years before their IPO in 2018
Turns out they do actually “nod” (to their corporate overlords)
They deserve to fail so fucking hard though
TFW I spent hours of my life debugging an issue that exclusively happens with czech/hungarian keyboard layouts and no one remembers it (to be fair the game was much more obscure than NMS)
In theory yes, in practice, as a long time sufferer of Stockholm syndrome Tarkov player (where sound is king), and occasional COD enjoyer, I can say that the level design hinges so much on their “lanes” concept that once you have some basic knowledge of the maps, and pay attention to the radar, knowing that another player in the vicinity is emitting sounds is usually enough to guess where they should be, without needing to rely on directional audio too much.
I can see it being actually important data when playing warzone though. And maybe S&D but that’s already pushing it imo.
Don’t give Nvidia any ideas
COD is so twitchy I’m not sure it matters that much.
Maybe they introduced a new bug, but last time I played that would happen because they were spending too much time hauling stuff, adding more haulers in some strategic locations usually fixed it
Maybe I’m doing it wrong or I’m just too shy to socialize with strangers in these games, but as someone who has fond memories of my favorite TF2/killing floor community servers, I feel like there is basically no sense of community in these games now that matchmaking is king and private hosting is a thing of the past
Are you sure about that ? I don’t know that much about these kind of dynamics because I am not a soulless capitalist ghoul, but I remember reading that Kotick actually did that kind of stuff mostly by himself and was quite good at it (which did translate into more money being made, which probably kept investors happy and cemented his position)
Oh look it’s the thing everyone said would happen way back when Activision bought Blizzard
Wouldn’t it be fixed by wiping the drives and re flashing the bios ? (Or the opposite order)
TF2 proved it was a viable model
TF2’s hats were just the beginning. The shit they’ve pulled with my beloved dota 2 over the years ended up disgusting me away from the game altogether
Meh. If it has no major flaws (except the blandness) they can pretty much prop up the sales with marketing.