Watch the hoops that MattKC had to jump through to turn a working WiiU console into an actually working WiiU.
Watch the hoops that MattKC had to jump through to turn a working WiiU console into an actually working WiiU.
No, they said bad artwork
… No, sorry. The world building has such a great potential, but it’s clear that they had no direction after Monty’s death, and there are just so many random plot lines that they try to make stick, and then just never reference again. If it was just incidental stuff it might be possible to overlook, but it’s very foundational elements to the narrative that they just drop for no apparent reason.
Honestly if you’re feeling that way, you might just want to watch fight compilations on YouTube. The fight animations and the rest of the show were worked on almost completely separately, and you’ll have to get through at least season 3 before people stop clipping through objects, or background characters just being shadows.
Oh, come on, in that time period Google’s made several dozen copies of the same service! And some of them even lasted longer than a year before being killed!
And Microsoft has been steadily rewriting the book on naming schemes in a valiant effort to confuse you no matter which of their product lines/ services you need, and all while graciously providing Candy Crush and telemetry free of charge!
Yeah, his shtick of being the weird anti-social sardonic ass got old real fast once it became clear that it wasn’t an act (or once it was an act for so long that it just became his personality). I think working around him and Geoff specifically would have been extremely draining, having to walk on eggshells all the time lest you become the object of ridicule on the podcast/let’s plays.
Looking up all the RT employees that I remember on Wikia, though, it was pretty surprising to see that they ended up being some of the least problematic people there, at least from a legal standpoint. They had their issues, which I don’t want to diminish, but it was always very transparent with them admitting they’re assholes pretty much every chance they got. But, like, Ryan was fired for sexual harassment and grooming, what in the actual fuck?
Obviously this is all parasocial, so who knows what they were, or now are, really like, but playing a dick for 20 years might just make you a bit of a dick.
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Wow, end of an era, even for people like me that fell off the RT train years ago. RvB was such a hit (at least the first several seasons, it seems like they ended up making 19?!), and they pivoted to different types of content and kept trying to diversify revenue streams ever since (games, movies, podcasts, etc.)
RT should be remembered as failing in selling out to Fullscreen/AT&T/TimeWarner, etc, etc., but more importantly, engaging in honestly some pretty horrific working conditions that were exposed over and over again throughout the years. They eventually made some changes that moved the company away from being a bro-fest for pals, but only slightly and way too late.
The IP should still have immense value, so it will be interesting to see what happens in that arena.
I think, other than RvB, my favorite memories of RT revolve around Gavin and Monty (RIP). Hopefully the less popular/wealthy employees are taken care of, somewhere far from Austin. The founders though… Gus, Bernie, Geoff, Matt, etc. are all multi-millionaires and/or long gone anyway, and I’m pretty sure each of them have their own controversies to deal with…
Just ask Gary Bowser…
Nice! I’m getting my Retroid RP3+ delivered today (not the atomic purple colorway, though), and I’ll be swapping out the joysticks for 3rd party Switch-style hall-effect joysticks. That swap should be less than 30 mins, but I really appreciate the inspiration! The sub-$150 retro gaming scene is getting crazy good!
Well there’s also microtransactions in 5, which is why I didn’t mention that. It’s mostly just me yearning for the older style of simple flash game that doesn’t really exist anymore. 1-3 are pretty dated at this point, I just feel like 4/5 were in that sweet spot where they started polishing up the old classic style. 6 feels very polished, so it’s probably a bit of cognitive dissonance on my part as well in comparing it to the originals.
After playing all the earlier Bloons TD games (shoutout Newgrounds), I settled on 5 being the best. 6 has too many mobile-gameified elements for my liking, and changes a lot that fans of the earlier games might like or not, depending on if you were bored of the older series entries or wanted something new. Also, 5 is still getting OTA updates pushed over 10 years after release! Gotta support that longevity!
OrDUH! OrrDUH!