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Cake day: July 23rd, 2023

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  • I’ve been testing Ollama in Docker/WSL with the idea that if I like it I’ll eventually move my GPU into my home server and get an upgrade for my gaming pc. When you run a model it has to load the whole thing into VRAM. I use the 8gb models so it takes 20-40 seconds to load the model and then each response is really fast after that and the GPU hit is pretty small. After I think five minutes by default it will unload the model to free up VRAM.

    Basically this means that you either need to wait a bit for the model to warm up or you need to extend that timeout so that it stays warm longer. That means that I cannot really use my GPU for anything else while the LLM is loaded.

    I haven’t tracked power usage, but besides the VRAM requirements it doesn’t seem too intensive on resources, but maybe I just haven’t done anything complex enough yet.






  • I do this with Xbox controllers and it’s very easy. Depending on the emulator you usually have to assign which physical controller should be used for which console input. Usually this is a one time setup unless you switch back and forth a lot between the built in a Steam Deck controller and an external one.

    I recommend launching the emulator from Steam when setting that up so there isn’t any confusion between connecting directly to the controllers vs using Steam Input. Once the setup is done you can launch individual ROMs directly from Steam.

    You can even mix and match controllers. I’ve played Smash Bros with a mix of Xbox, GCN and PS4 controllers on the Deck.