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Cake day: July 3rd, 2023

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  • Conversational language should inherently be different than journalistic prose. It was considered good form (really necessary form) for the vast majority of my life to fully define any non-ubiquitous terms in the text before using them. It only seems recently to me, and especially in games journalism, that they’ve decided to eschew the defining part of the process and just give the reference undefined.

    Like it’s okay, useful even, to say things like “Like ARK, Palworld utilizes X mechanic to achieve Y by doing Z.” That’s a great way to use a touchpoint for increased clarity to readers! But to just say “Palworld’s combat is ARK-like,” without defining what ARK-like is, is lazy and unhelpful to anyone outside the know already.


  • God I wish we could force game journalism to never use to comparison again. It’s basically impossible these days to parse the media on any given game without having to know an entire library of previous games first.

    In this case, I know Bioshock, but my point still stands. Remember when Palworld came out? It was effectively impossible to find any review/preview/commentary on the game that didn’t include something like “Palworld isn’t a Pokemon-like, it’s actually ARK with cute pals,” which is worth exactly fuck all to anyone who isn’t familiar with ARK.

    Like I know we’ve been calling games journalism lazy for a long time, but it’s gotten to the point where people don’t even talk about game features or mechanics, they just list a bunch of other games with similar ideas instead.

    Fuck, I might even prefer crappy ChatGPT articles to modern game discourse.

    Important caveat: I did not watch the video and am only responding to the headline which clearly got under my skin for some reason, apparently.





  • I don’t like FromSoft games personally, but I can recognize that they are well-made and aren’t problematic in the ways that other major AAA studios are.

    So I’ll just acknowledge that of course there will be some notable exceptions, despite my hyperbolic use of “all” in my original comment. I’m a huge fan of BotW and TotK and Nintendo certainly counts as a AAA studio, but I think those games are exemplary and also non-problematic in the ways other major studios are. But despite these very real and very notable exceptions, I think my statement still stands pretty well as a general rule.

    Oh and the only Santa Monica games I’ve played are Twisted Metal: Black (2001) and God of War (2005) so I’ll simply abstain from an opinion on them as it doesn’t seem fair to me to judge them based on experience that is now two decades old.

    edit: also I see you were downvoted and while I know that doesn’t matter, just want you to know that I didn’t downvote you and I don’t think you said anything inappropriate or off-topic so I wish whoever did had not.