Football Manager 2016 was the first version I tried. I put 1,500+ hours into it and only stopped because I decided to upgrade to Football Manager 2018. I’m on 2024 now at ~400 hours.
Football Manager 2016 was the first version I tried. I put 1,500+ hours into it and only stopped because I decided to upgrade to Football Manager 2018. I’m on 2024 now at ~400 hours.
The amount of time it took to write this article is longer then the amount of time anyone will spend playing this character.
Exciting news, I guess, but what does this really mean? Not having to download a separate face/logos pack each year?
From the top-rated review on Steam (and it’s positive)
This game is definitely pay to win. The microtransactions aren’t just cosmetics. The items in the cash shop are a necessity for all players in endgame. There are ways to get them outside of paying real life money. You can get them gifted by other players for ingame currency or you can buy them with another currency you get from doing daily quests, but both of those options require a lot of in game effort (either grinding and selling stuff for money or creating a bunch of accounts and doing the dailies on all of them, respectively).
Sounds like a winner.
What poor bastard was made to work on the Gollum conversion?
It’s only one extra number.
If you want to fully explore the lore of the series (and spend months/years doing so, probably) start with Zero, then Yakuza Kiwami and Yakuza Kiwami 2 (the remastered, extended editions of 1 and 2) then 3, 4, etc…
If you just want to hop in to the modern day, start with Yakuza: Like a Dragon. It’s basically a reboot of the series, new main character, new combat system. The game should key you in on any important stuff from previous games that you need to know.
X-COM with the Long War mod.