• 3 Posts
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Joined 1 year ago
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Cake day: June 8th, 2023

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  • Pacific Drive is weird but really fun. It’s like DiRT meets CONTROL.

    I don’t think it needs another. It stands alone as a testament to an interesting game design that shouldn’t be watered down.

    I have yet to find another game that plays like Inscryption. It’s a deck builder, but wow, it has a story. Interestingly good game that I want more of.

    While Elite Dangerous is part of a genre, it is a rare game that is actually meant for lots of controller/J HOTAS methods and has shockingly deep gameplay. You can tell it was really meant for adept players, a rare style of games these days. I doubt we will see one like it for awhile, just due to the needs of consumers, the game engine, and the capital required to build a game of that size again.








  • Also…like…who needs an ultra realistic videogame? Cel shading and other techniques usually age better anyways. I want games to be fun first and foremost. Eye candy is just candy without substance.

    Some games like Elite Dangerous benefit from ultra realistic, but I’d hardly call that a mass market game, it’s more for simming.

    The Coors Light of shooters could probably be cel shaded and be just as fun in 2024 as the next release 9-12 months later. And they could save a lot of overhead costs.