Ah good point. I guess a future-proofed guarantee that the domain will never be used externally would be easier to use than trying to somehow configure my DNS to never update specific addresses.
Ah good point. I guess a future-proofed guarantee that the domain will never be used externally would be easier to use than trying to somehow configure my DNS to never update specific addresses.
Well as long as the TLD isn’t used by anyone it should work internally regardless of what ICANN says, especially if I add it to etc/hosts
Why do I care what ICANN says I can do on my own network? It’s my network, I do what I want.
Replacing people with AI creates a situation where the incentive for people to make original works is greatly diminished, so the ability of the AI to continue to improve is stunted by a lack of new training data. It’s what we’re already seeing with text-based language models and what we’re starting to see with diffusion-based image models.
AI in art is inherently limited unless used only as a fine tuner on human made works. The fact that a work of art was made by humans is what makes it special in the first place.
Let them try to make games with only AI and see how they sell. This strike is to force producers to go “all or nothing” with AI, and choosing “all” is a terrible idea
Terraria too, but all have continued to get a shit ton of content added over the years.
I mean, until Chapter 3+4 releases, Deltarune has been free to play.
He’s just merchandised the shit out of it and Undertale.
Breaking: company that released smash-hit blockbuster video game makes more money in year of release than the following year, with no new release
I’ll just buy the game again on a different steam account when I like the content added in yet another major update.
Eric “ConcernedApe” Barone is a shining star of how honesty and genuine care for the community can make you MUCH more successful than just trying to milk your content for every penny it’s worth.
Cultivate a following and it will grow. Exploit it and it will shrink. Crazy how nearly everyone in the industry has forgotten this
Team fortress started as a mod…
Maybe not all mods-turned-franchises get the best treatment
They know that if a customer is noticing those signs that they’re savvy enough to pick a different solution if they don’t offer good support
Roguelike just means Arcade-like nowadays. The mechanic of using currency or experience to boost the next run is only sometimes present
To be fair those had worse gameplay too
Video is private, can’t watch.
An open steam DRM API would be the end of Windows as an OS for gaming
The thing about case pressure does actually matter a lot for dust management. Positive pressure makes the case build up far less dust because air will only flow into the filtered intake, and will flow out through the outtake as well as any openings or gaps it can find, which prevents dust from flowing into the case except by possibly making past the filter.
According to Ryujinx developer and discord moderator Riperiperi, “[On September 30] gdkchan was contacted by Nintendo and offered an agreement to stop working on the project, remove the organization and all related assets he’s in control of. While awaiting confirmation on whether he would take this agreement, the organization has been removed, so I think it’s safe to say what the outcome is. Rather than leave you with only panic and speculation, I decided to write this short message to give some closure”
Seems like this was a deal done behind closed doors between the project owner and Nintendo. It’s completely reasonable to expect someone else to pick up the project under a different name, using source code available from earlier forks.
Unfortunately, this will further splinter the Switch emulation development community, and cause any work that was not yet release-ready (such as features detailed by Riperiperi later in the same announcement as the one quoted above) to likely never see the light of day.