DLSS doesn’t work that well. I’m not looking forward to AI replacing artist’s work.
DLSS doesn’t work that well. I’m not looking forward to AI replacing artist’s work.
MOBA but 3D. You can’t choose your role and have to choose 3 characters and get randomly assigned one. The game will sometimes assign you a support character and a solo lane.
No, you need to manually specify that, and the options are more limited, so I usually do CPU encoding unless I’m prioritizing encoding speed over quality for some reason. (And yes, I have verified it’s using the CPU by looking at the CPU usage while it’s encoding).
I have a 5950X computer and a Mac mini with some form of M2.
I render video on the M2 computer because I have that sweet indefinite Final Cut Pro license, but then I copy it to the 5950X computer and use ffmpeg to recompress it, which is like an order of magnitude faster than using the M2 computer to do the video compression.
I have some other tasks I’ve given both computers and when the 5950X actually gets to use all its cores, it blows the M2 out of the water.
Buy the gog version and make a backup of the offline installer version. Turn off automatic updates if you have installed it via one of the game manager apps.
Xubuntu is more than fine. Tbh it doesn’t hugely matter which distro you use for this type of thing
What I could gather:
Not all games are like that. BG3 is an example of a game that isn’t like that.
I played the previous mobile version of the Pokemon TCG. The problem is, the game doesn’t even try to be balanced. Whoever has the most valuable cards wins - full stop. The more valuable cards are just straight up more powerful, rarely with any cost difference or drawbacks.
There are plenty of good mobile TCGs out there though.
If you can pull it off, successful merchandising is far more lucrative than the original media. A tale as old as consumerism.
We’ve known they’ve been working on other games for years now. A lot of the community thought Marathon would take resources away from D2 (to the point there’s a meme about Marathon being “The Destiny Killer”).
The denied those allegations about Marathon but not it turns out those were fairly accurate.
This is a great game but also there’s already a remake of it for Switch.
I played through the entirety of Hollow Knight on my Switch on the commuter train.
Now the Steam Deck exists and I could do the “PC” equivalent of this. But honestly the Switch is a bit lighter so given a game that runs fine on both I’d probably still pick the Switch.
Also I have played Mario Kart and Smash Bros 2 player in the middle of nowhere, using the detached joy cons. It doesn’t happen often, but it has happened. I have a small adapter that mimics the Switch dock well enough to have it go into TV mode, and I sometimes carry that and an extra pair of joy-cons.
That has more to do with game design than matchmaking, but yes, it’s hard to balance games so that dying has consequence but isn’t too un-fun.
Hard disagree. I neither like dunking on or being dunked on. The best games are when it’s a close match, and you know you played well but the other team did too.
30% is industry standard (although it is starting to change). Until recently, both Apple and Google took 30% cuts from their phone app stores. Numbers I can find for GoG range from 30%-50%. Epic games is like 12%.
I like GoG. I like that they push companies to remove DRM. I like that I can make offline backups of my games.
I prefer GoG over Steam when possible, but Steam is still infinitely more user friendly, and if the game in question is heavily multiplayer-focused, I’ll probably pick Steam over GoG just to use Steam’s multiplayer infrastructure.
You misunderstand.
I like the game. I have always liked the game.
I don’t think there are many people who like the game now who didn’t originally.
It’s not a game for everyone. Some people went in expecting Eve Online or Star Citizen (what a finished Star Citizen would look like). Instead it’s a 3D Starship Omega with a touch of Minecraft. but I liked Starship Omega so I liked No Man’s Sky.
Last I played it was a couple years ago.
My impression has always been that people were underwhelmed by the procedurally generated game. Idk exactly what people expected a heavily procedurally generated game to look like. It was never going to have terrain that looked as good as in hand-crafted games.
The only real promise I know they made and initially didn’t keep but later fixed is multiplayer.
In general the Steam Deck is not the kind of device that is going to run things at max settings. You are gonna play at 720p30FPS low settings but be happy you can play at all on a train or airplane. It’s really meant to be a competitor to the Nintendo Switch than a replacement for a gaming PC.
You can stream from your PC to your couch or bed if you are at home.