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Cake day: August 2nd, 2023

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  • People will still clamor for it. I don’t think it will ever come close to matching the magic of the previous titles. What made those great was that we didn’t have anything remotely close and it was always on the cusp of something groundbreaking. No one was expecting skyrim, it had a short advertisement cycle - people got hyped - and then it dropped and opened people’s minds up to what a modern RPG should resemble.

    The formula is old and beaten into the ground for how Bethesda games work. They need STRONG writing and world building along with breaking from their typical structure of designing the game.

    People are expecting Skryim 2.0 in where it completely blows you out of the water and I don’t think we’ll get that. Personally I think we’ll get a graphically polished game, with great writing and music, and sub par execution of basically everything else. Let’s hope I’m wrong on that last bit.








  • Recently just got a ps3, it’s my first console since getting a 360 and my first purchase was this collection for it. Honestly, it feels great playing on a controller again since I’ve been mainly on PC with mouse and keyboard, I really missed rumble and I had no idea I did. Of course Kojima always worked out small details and the rumble on the controller was not neglected, it really adds to the experience of playing the games. I’m assuming the PC port has rumble built into it, if not you’ll be missing out!




  • The transition from on foot to piloting the mech is soooooooo good. It really makes me feel like I’m in a giant hunk of metal ready to blow some shit up and it looks and plays amazing. If only a gundam game could ever be anywhere near comparable, but Bandai is just going to squander any title they release for whatever shit ass reason.

    And like you said, the gameplay is amazing as well. It’s easily the best mech title of the last decade with AC6 as a very close second. If somehow they managed to combine the mech building of AC6 and the FPS aspect of TF2 I would never be able to pry myself from it.




  • MH:W was my entry into the series. It seemed to have a decent amount of monsters in it for the base game. How does that stack up to earlier titles like you were saying? That being said, there definitely could have been more, but the detail into the models and the game in general may have been a factor that they didn’t include as many as you’re saying.

    But now, with World behind us, Capcom might see the writing on the wall that more people are playing World than Rise on Steam at any given point on the day and sink more time into adding in more base game monsters.