Yup, came here to say something similar. The author completely lost me when I got to the part talking down about Mastodon
Yup, came here to say something similar. The author completely lost me when I got to the part talking down about Mastodon
I’m fairly convinced this whole Doom game is just a way for them to prep the Id Tech engine for the needs of the next Skyrim game
I think the dedicated block to handle decompression is the biggest innovation the PS5 brought in, beyond M2 SSDs
I thought the story sounded unique and interesting. But now that I’ve realized it’s a turn-based RPG I’m way more hyped about it!
This looks fun. I’d love to try it, but I don’t see any console support 🙁
The frame rate on this trailer looked atrocious 😬
I truly believe there were only 2 factors that mattered in its death. First and foremost was the massive amount of debt the failure of the Saturn had left Sega already trying to recover from. If they hadn’t had that to worry about it would have been financially successful as it stood.
The second factor was more insidious. Sony did such a good job hyping up the PS2 that people really believed it would be way more powerful than the DC. Yet the DC could produce better graphics than the PS2 at launch. But that’s not what the public perception was. I worked at Electronic’s Boutique during the PS2’s launch, and no matter how much I tried it was impossible to diffuse the hype around it when I would try to convince people there was no need to wait and they should get a Dreamcast today rather than waiting for the PS2. But it was a lost cause most of the time. And ultimately those people are better off with how things eventually played out
You could also make your Chao fight each other, kinda like a Pokemon battle. Required two VMUs hooked together
I used to have Chao fights with my friend at lunch in high school. The VMUs totally worked
I wonder if the codename implies you will be jumping and bouncing around a lot in the game
Polygon actually did link to some vids in their article. But they look to have been taken down
You linked to a Google doc, and I appreciate that. But there are no vids in that WCCF link
Oh did they change that too? I was just going off the “capped at 4%” part. Before you only had to exceed $200k to have to start paying
Here’s some I found:
Blarg, I kinda hate articles like this. They talk about the leak but don’t seem to link to it anywhere. So now you have to go off and search for it yourself 🙄
The games making over a million are the ones who can afford the new rates. This is so regressive. It should get more expensive as your sales go up, not down. Small devs should be charged less than big studios
I think there’s a tendency in professional reviewers, of any content medium where they become desensitized and jaded. Perfectly good things come out, but they just blend in with the thousand others they experienced before. Something quirky and unique comes out, it grabs their attention and they overlook its flaws, perhaps overhyping it too. And then for big name projects they try to bring the claws out and show they can be hard hitting.
This is why reviews from actual, regular people are so important to offset this. Many of us can still come at a new piece of art with wonder and fully experience it, and we don’t have all the baggage that comes from simply being in that line of work.
I miss EGM’s Fun Factor category. I want to know the usual stuff, is it technically good, runs well, looks good, has a good story, etc sure. But we also need to specifically focus on is it fun to play.
If you want to critique something, let’s examine flaws in gameplay. Are the mechanics clunky? Does it try to utilize every single button on the controller and is over complicated? Do the jumps feel right? Is the crafting system a PITA with little payoff? That’s what they should be criticizing the most in modern games.
The Verge was a breathe of fresh air when it first launched. The rest of tech news had enshitified pretty well at the time. But now they’ve been around long enough to be the establishment rather than the disruptor