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You can say you don’t like it, but it certainly technically worked.
Don’t hide behind objectivity when discussing art, it’s all subjective all the time, and even statements that declare something is are subjective. The immersion is shattered because that is my experience with it for the reasons I already stated.
I don’t need to add an ‘in my opinion’ because it never will be anything but my opinion
The difference is that the actual stated end goal of the game is to go NG+.Not defeat Aldiun, not battle for New Vegas.
So to use your words, it’s not “Game A plus feature B”, it’s just feature B,
NG+ as a concept stresses immersion, and making it the point of the game shattered it completely. I like the idea or giving an in-game explanation, and the story they used could have worked, but it needed to be a side quest
I am the greatest!
Well, it’s a roleplaying game where your choices don’t matter, a dungeon delver where 90% of them are procedurally generated with nearly identical enemies, and an exploration game with very little to find.
I think you’re comparing a 100% playthrough of Starfield to rushing through the main quest of those other two
So? The writers weren’t forced to make there only be grav drives
They’d have to rip out and replace the entire plot, which I don’t think they would do
I just spent 2 hours trying and failing to get a Hello, World! in Eclipse, I’m not brave enough for Linux
Dark Souls 2 framerate for example
It was locked at 30 for all of development, then they edited the text file for the PC release.
With the fps at 60, some enemies moved twice as fast, and weapons degraded twice as fast
That was ainiale my issue with the game. You’ve got a week to live, now go have fun doing side missions
For a fortune teller, that’s a feature
This is the second big swing I’ve seen the FTC take in the last few days, indicative of a change or coincidence?
King’s Quest VI, if you wait a few minutes on the strting beach, there’s a 5-pixel momentary glint that turns out to be a coin. If you leave the beach beforehand, it’s gone forever and the game is in an unwinnable state.
That game was horseshit and I really want to give it another go
Much like literally, objectively is often used for emphasis, and I hate it, those words shouldn’t be used that way