Yeah I think I’ve heard of mechanics where you can crouch to “charge” a jump, but not like, jumping while in the crouch interpolated state.
Yeah I think I’ve heard of mechanics where you can crouch to “charge” a jump, but not like, jumping while in the crouch interpolated state.
What games use crouch jumping like that? I thought that had to be wrong, but apparently in CS:GO you can just barely clear higher objects if you crouch and then immediately jump.
It might sound awkward, but IMO it is very intuitive, if you imagine crouching as bending the legs instead of going down.
Quake movement raises the ceiling for sure, I saw a graph once showing the optimal angles for bunnyhopping and it seems crazy precise.
Accessibility is always a concern, which is why I’m glad Black Mesa introduced an auto-crouchjump option for those that want or need it, but generally I think it is a good thing when the range of things a player can do is expanded.