Got through the whole article and they don’t say, “Fall of Duty” once.
What even is journalism these days?!?
Synth noodling conceptual artist
Got through the whole article and they don’t say, “Fall of Duty” once.
What even is journalism these days?!?
Best gaming of my life was on a SNES coupled to a janky sanyo portable.
I got a refund four hours in when I explained that I had spent two of those in a queue waiting to play.
I know they’ve fixed that now, but the two hours arbitrary limit is a bit… Limiting.
Seconded. I keep trying others. I tried feedly for a while. I also tried readyou (which I still keep on my phone)… But nothing comes as close to inoreader for doing what I want.
Also, I’ve learnt how to aggregate other feeds into a single feed to pass them into it to get around the 150 limit. Not ideal, but I’m cheap.
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Yeah, they could do that. Maybe they will. That’s capitalism for you. It doesn’t care about users, just the property.
Gary’s mod, having assets if Nintendo properties. Nintendo wants that removed. People are somehow shocked.
Wait for the community to fix it for us
Updates to Todd Howard when?
Top points for Matt “Wolves!” Berry voicing him.
Really wanted to like this game. The hype had me.
I played it, waiting for it to get good. It just never did for me. Maybe I’m missing something, but after 10 hours I felt like I’d seen pretty much everything.
As for the anti-cheat, I understand why they’d have that. I’ve played so many games where people cheat and it just kills the fun. Even when it is PvE.
I don’t really understand the mindset of the cheaters though. Do they think we all talk about how great they are after the game is over? Like, Bobfucker326 sure did shoot more stuff than any random player I’ve ever seen, he must have a massive wang and be great at maths and stuff.
I don’t want a long time. I want a good time.
That’s why radiant quests are rubbish and crafted storylines are the thing.
No, seriously, you were bang on. That would have been brilliant. Meaningful choice and agency would have made that game great.
You did good. I just wish Bethesda employed you. Even on a casual basis.
Stop demanding replay ability and meaningful choice. You are ruining modern gaming!
Enjoy your radiant quests and feel satisfied fetching stuff and killing stuff endlessly.
… Seriously, there was a thing that bothered me about playing Space Invaders in the arcades and it was the fact that no matter how good you got the ending was always either your inevitable death or the fact that you just stopped playing.
This game felt so familiar.
That’s, oddly, a common feature of modern production. Narrative still plays second fiddle to mechanics.
Which, in this case is doubly weird since the mechanics have existed since the age of Skyrim.
Yeah, I meant in the way in which you posited agreement, contract and conflict resolution rather than the deity stuff. I should have made that more clear.
Any, sounds like a fun project. Good luck with it.
It’s a lovely idea. Fundamentally sound. Feels very Quaker in outlook. That’s not a criticism.
I’m not sure it is hardened against bad actors though. I’m sure you’ve thought of this. Ultimately it needs centralised adjudication. Who is to say if someone did or did not break an agreement, or whether that breakage was deliberate or accidental and whether being shut out for breaking said agreement has implications of a social and financial nature?
Mob rule, designation of “outsiders” and sin eaters feature in almost every social construct at some stage in development. I’m not sure you can avoid that through good intentions.
Perhaps that sort of thing needs to develop naturally, or organically.
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Surely Call of Out drops in Fall?