

AI is quite good at solving captchas; better than many humans. And it doesn’t really slow down the sloppers for them to set their machine running, come back in an hour and then solve a puzzle manually to submit it. Couple of minutes of work every day and they can still drown the world in bullshit.
Something needs to change, but I’m not convinced that would be enough…



“We’ve made a bang-average live service game that both costs money upfront and has ‘monetisation’ features built in. In addition, it’s in a somewhat niche hard-to-describe genre, has a nondescript name, and we pissed our advertising budget up the wall.”
Nice one, AWS. 100K players, easily.
Like you say, if you’re paying money upfront, you want it forever. From the initial “four player dungeon crawler” description, I thought they’d remade Gauntlet or something - I might be up for that, if it was made with love. Instead, they appear to have made an online collection of bonus levels from Spyro, with corporate-approved zaniness and 'tude that’s always asking you for your credit card details, and that they can shut down whenever they like. How about no?