moth main, no llms, all human

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Joined 9 months ago
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Cake day: February 26th, 2025

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  • First installed it after leaving reddit with everyone else. I could only host for others/myself or play unofficial games. Connecting to others in off realm lead to a disconnect one minute in, when this check occured, no matter what. QP was unplayable, so it wasn’t much fun.

    Darktide released 100% working, so I dabbed in it for some time, before discovering that they undid that limitation in further patches for VT2 too.

    EAC presented such possibility a lot of time ago, and only a year back FatShark implemented it.

    So yeah, since that I downed a couple of hundred hours under Mint/Arch/Cachy with Proton, no trickery involved. It works pretty fine, I even had a chance to try it on an old laptop, so performance is at least on par with Win if not better. The only thing is that sometimes, like once in two weeks, it thought that it’s files are corrupted and made me recheck them before allowing me to enter lobby.





  • The hype building up behind CP2077 made me curious, but I couldn’t care about it after ten hours in. I’m still not sure if it’s not my type of game/storytelling, or that I wanted too much from it (or was prepared to hate it as an ordinary reddit contrarian), but I feel like I don’t understand why people liked it or want to replay it now.

    In contrast I do know Doom: Ethernal was definetely not my type. I’m a huge Doom/Quake fan, and jumping puzzles, gimmicky mapmaking, maraudeurs, resource farming routine, the fact you can’t kill stuff without constant QTEing were frustrating. The way they constantly show you how awesome and brutal you are in the cutscenes is just damn cheap. For me it was a downgrade from short but breathtaking Doom 2016. I’m happy it makes money to do great remasters with new episodes though.

    As a counter example, as I played Like a Dragon games back to back, I’ve seen the sentiment that the third game, the first unremastered game in a chronological order, is the worst one for a modern gamer, even called Blockuza for enemies behavior. While I can understand that, I find it’s bearing one of the greatest emotional moments for the main character, as well as the less confusing storyline that 4 and 5 tried to pull. The 6th game revisits the same vibe space, but does so in a more technologically advanced and experienced way, and it means a lot. So I think the antihype there can be unfair too.