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Cake day: March 18th, 2024

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  • Metacritic and OpenCritic scores are the best way to gauge whether or not they’ll win GOTY at “The Game Awards” though, since the same people who awarded those scores are largely responsible for nominating and selecting winners at that show. So it’s possible that as bugs were ironed out in patches and over the subsequent years these outlets all found their “Kingdom Come: Deliverance guy” who came to the game late that perhaps this new one does better, but it would have to do a lot better to be a real contender.


  • Conscript requires a lot of time set aside to play it in order to make any progress, so instead, lately I’ve been playing Divinity: Original Sin. I had put it down toward the end of act 2, and it took a good deal of looking at a walkthrough to figure out how to progress from where I left off, since the quest log only helps so much, but I wrapped up act 2 and got to act 3. As combat-heavy as this game is, I do really enjoy the cut of Larian’s jib, even when it’s not as good as Baldur’s Gate 3.

    I also picked up Marvel vs. Capcom Fighting Collection: Arcade Classics, or the MvC Collection for short. I never had a Dreamcast back in the day, and I had probably only played a couple of hours of these games in arcades or via emulators in my entire life, so I never got to dig into these games before. I put together a ratio team using Justin Wong’s 2024 ratio list of Dhalsim/Juggernaut/Thanos and even won some matches online with it, so that felt good. For a high-tier team, I do want to avoid as many of the mainstay characters as possible, not just because I’m not a rushdown player but also because it’s more interesting to see anyone other than Magneto, Storm, and Sentinel on screen, so I might run Dhalsim/Dr. Doom/Cable. I don’t imagine I’ll stick with MvC2 for too long, since Skullgirls is, in my opinion, just a better MvC2, but it’s fun seeing what I might have been playing if I had a Dreamcast in the early 00s instead of a Gamecube, especially with the next fighting collection on the way too. I also tried out X-Men: Children of the Atom in this collection, and boy can I not figure out how to stop the CPU-controlled Colossus. That dude expertly dodges my ice beams, seemingly can’t be stopped once his armor is up, and will air grab me the second I try to super jump out of the corner.









  • You have your reasons for choosing to play on console, but that’s not really relevant to this discussion. For any publisher other than Rockstar, you’re shooting yourself in the foot by not releasing on PC at the same time, and even Rockstar might not be immune to some foot-shooting this time around. It’s just too much money left on the table. It would be like if a third party decided to launch on Xbox but not PlayStation; PlayStation is just too big of a market of potential players to ignore. PC is larger still.

    You wouldn’t put out console first and PC later, if you were any other company, because then your marketing spend has to be split between two dates, and PC players won’t put as much value on playing the game so far after launch, so you can’t command as high of a price out of them. For instance, I’ll buy Final Fantasy and Horizon games but definitely not at full price; if I have to dodge spoilers during GOTY season until it comes out for my platform, I’m no longer willing to spend as much when it’s finally made available for me.



  • I hit chapter 3 of 6 in Conscript. So far, it’s been an enjoyable Resident Evil-esque experience, but chapter 3 has some issues with the environment design. Most notably, there are some puddles you can walk over and others you can’t, and the difference between the two is subtle and frustrating. I also think there’s something lost from the brilliance of Resident Evil 1 when Conscript’s environment is so much bigger. How you manage your resources is very important, and it’s more intuitive how you want to do that when you’re retreading a small space than a larger one. I’d still recommend this one so far, but I had to mention those caveats.

    Since Conscript requires a dedicated hour or two set aside to make any progress, I’ve been getting back to Divinity: Original Sin a bit lately. The last time I played this was months ago, so I had to look up a walkthrough to continue making progress and pick up where I left off, but the game is still good.

    I beat Wolfenstein II: The New Colossus, and I’d say it is largely an improvement over the previous game with one exception. There’s approximately one point per level where there’s just an arena of enemies surrounding you, and I don’t think the game is well built for it, given how fast they chew through your health and your inability to dodge hitscan weapons. I’m very much looking forward to Indiana Jones now that I’ve finished this one.