chris2112@lemmy.worldtoGaming@beehaw.org•Microsoft says the 2-3 year development cycles of big-budget games are overEnglish
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1 year agoI believe they also said they spent a year on final gameplay tweaks alone before releasing; TotK is a great example of why we shouldn’t be mad when a game is delayed again in again
It’s been going on for nearly a year now, but the layoffs tend to happen in waves because the stock market and investors in general tend to be very reactionary. Also a lot of companies released their quarterly earnings recently