I think I speak for most people when I say that I’m a good representative of the general population.

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Joined 4 years ago
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Cake day: June 29th, 2020

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  • Same here, played it about a month ago, fun idea at its core that’s executed extremely well, very memorable. Unfortunately it’s very short, probably around ten hours for me to complete everything, but it have might gotten stale if it went on too far beyond that without significant gameplay alterations. Probably like 70-80% a puzzle game, 20-30% action. My only complaint is that I don’t really like hearing all the terrified screams, but I’m not sure those could be removed without destroying the immersion.

    Different genre, but another indie game I want to mention is Eastward, which is actually something I tried playing after seeing a poster here on lemmy give glowing praise just a week or two after it came out. I think it’s the best pixel art I’ve ever seen. The dialogue and story are wonderful overall, heartwarming at times and creepy at others. The charcters have personality. Overall the appeal for me is that there’s a lot of emotion packed into every aspect of the game.

    I think the gameplay is fun, but that’s not the reason the game is memorable and the main complaint people have is that there are many long stretches that are just building atmosphere with minimal gameplay. I didn’t mind that at all, but I was disappointed with how much of the story was up for inperpretation after beating it. I spent most of the game excited to see how the loose ends and parts of the story I didn’t get would be tied together, so it was a let-down when the game ended and most of those questions just weren’t answered.





  • The devs’ politics led to them valuing building a welcoming community over the principle of free speech. There was a strictly enforced moderation policy from the start, which may seem crazy now but it’s a lot easier to do when your community is small. Toxic people definitely came in and got banned. On their way out you’d often see them complaining about how ridiculous it is to filter out slurs. The community that stuck around was really great. I’m not someone who posts a lot on any platform, but I was viewing lemmy every day for a couple years because the discussions were good, and there was very little hostility.

    Today the community is more like reddit than it is like old lemmy, lemmy actually feels a lot less friendly today than it did like six months ago.

    I do think the devs were wholly unprepared for reddit to shoot itself in the foot as badly as it did. Their project went from a passion project to serious business almost overnight. With time I’m sure they’re capable of working through the issues we’re facing today, but I don’t think they were ready for the big migration when it happened.