It is a CS2 mod – CS2 lacks Steam Workshop support. Paradox did not put it in, in favor of their own mod platform.
There was a lot of beef about the lack of workshop support, but it means it was on Paradox’s platform, if anything.
It is a CS2 mod – CS2 lacks Steam Workshop support. Paradox did not put it in, in favor of their own mod platform.
There was a lot of beef about the lack of workshop support, but it means it was on Paradox’s platform, if anything.
The endgame of all these subscription services is always the same. They make you reliant, and then they jack prices and reduce service.
At this point, there are enough exemplars that anyone still buying in is just not paying attention.
I still regularly use my original Steam Controller – for the trackpads. It allows me to do M+KB strategy gaming from the couch.
This lacks the killer feature, IMHO, given that I can use any of a wide variety of regular Bluetooth controllers for stuff with controller support.
$50 for a PS3 game.
The absolute state of AAA gaming is ridiculous.
Tons of people still play Skyrim.
Something tells me that, in 10 years, few if any will still be playing Starfield.
I don’t play multiplayer because I don’t want to be cussed out by a 6 year old.
I play games to have fun. I’m not trying to prove anything to anyone.
Actually I just need to stop buying garbage (which I have done). The power sits with the purchasers in this case.
They could make so many moderate games that would sell amazingly if they just tried to…
100%. That’s the kind of nuanced thinking you won’t get from corporate America at this point.
They aren’t selling because they are designed as money machines first and games second.
Do I get to be the next Tim Sweeney now? As far as I can tell the bar is pretty low.
It is absolutely shocking to me how long it is taking for fans to turn on Nintendo. They’ve done this hardcore corpo shit for years. They should have a public image far worse than EA by now.
The nostalgic love runs deep, I guess.
RDR2 was a beautiful game and one of the few that gave me a serious emotional response at the end. But it was a bit long winded along the way, so I’m OK with this.
At this point I could give up a lot in terms of budget. Give me text without audio all day long if the writing is good. I think we’ve lost our way on RPGs.
What a cop-out.
Bethesda didn’t have trouble making games when they cared about making games. Now, they care about making money. Yes, devs should get paid for their work. But design decisions based on anything other than making a good game poison the well.
This is why small devs are absolutely killing it with indie games on PC at the moment. AAA titles fail over and over again, because they’re designed for C-suite pockets first and gamers second.
Sounds like they want a round of layoffs but don’t want to pay severance.
Yes – and just to add, many of the console AAA exclusives aren’t “exclusive” at all, because a significant number end up on PC anyway. They’re only exclusives if you’re in the PS/XB bubble. (Switch is a standout because Nintendo)
This is a good point, but I think in 5 years, it won’t be a thing on consoles either. The ability to resell implies ownership.
But friendly reminder: games are almost always cheaper on PC. Maybe not at first, but very quickly.
It does but only because of the default Steam executable. It can be run directly without the launcher.
That’s just a by-product of how Steam works. Playtime is counted as long as the Play button says “Stop”.
For games without DRM (e.g. KSP), you can launch it from the Steam install folder without Steam running. Everything works perfectly but your playtime won’t be counted for the same reason.
Regulation? In the US?
Not in this timeline.