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Joined 1 year ago
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Cake day: July 4th, 2023

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  • Proper spatial audio, ie not the DSP effect that upconverts stereo, but something like Atmos or DTS:X that’s sending object based audio to an arbitrary number of speakers, does sound better to me on headphones in the few games that support it. The only game where use it regularly that I can think of is MSFS, but it does sound better than headphone stereo. You do have to pay Dolby to use it, or buy headphones that come with it, however. Sounds best on my 5.1 home theater, but also does a good job with binaural headphone output.



  • The people clamoring for traditional FPS flashlight took a lot away from the horror aspect. Being forced to choose between flashlight or weapon was great, sometimes I’d just be seeing from the muzzle flash. Having the flashlight and gun simultaneously ruined this deliberate disempowerment.

    I played the shit out of this when it was released, really enjoyed it. Getting stoned and playing it in the dark on my Viewsonic P95f+ CRT was an absolutely blast.

    Glad the article mentions Chronicles of Riddick: Escape From Butcher Bay because that was a really dope game of the same era that I rarely see mentioned.








  • Had a lot of fun with both Horizon 4 & 5, great mix of arcade and sim. Tons of cars, just about everything is viable. Lots of accessibility options, should be a good fit for just about anyone.

    Forza Motorsport (2023) on the other hand is a massive disappointment. Avoid. Driving dynamics are good and more simmy, but everything else is a downgrade from its 7 year old predecessor. Kind of amazing how terrible it is. Apparently Microsoft had developers constantly rotating out on short contracts and it shows.





  • Check what preset is mapped in the controller configuration page. I’ve had it revert to the default map before, but the old preset was still saved.

    15GB sounds about right for missing a few months. IMO, that’s a relatively small update. I’ve got a ~400GB install with all world updates installed, and another ~400GB of third party mods on top of that. 15GB is about the space for a single study level airliner with no liveries and a couple of handcrafted airports. This is not particularly out of the ordinary compared to the other pilots in my virtual airline. It’s a big game with big mods, people want very high resolution textures, detailed models, and high fidelity sounds.



  • Can’t say this mirrors my experience either. Taildraggers were working fine at launch and are better now with the recent ground handling update. ATC issues taxi instructions based on the scenery files and I’ve not found missing airports save for some tiny private grass strips. I haven’t found a missing towered airport. Real world charts work just fine, a Navigraph subscription is one of the top paid addons to use up to date IRL charts.

    If it’s not a complete sim, what is? XPlane has slightly better flight dynamics, ground handling, and replays, but that’s about it. MSFS is at least on par everywhere else.