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Joined 1 year ago
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Cake day: June 16th, 2023

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  • I agree that Pitchford is a dick, but I sincerely disagree about the art style comments: I don’t think it’s morally correct to “copyright” (or, reworded: claim exclusivity of) art styles, especially in this context.

    I think the two works are completely independent, and Gearbox being inspired by the short film is completely appropriate.

    Anything else would be no different (in my opinion) than cases like Roger Dean (the cover artist for Yes’ early albums) suing James Cameron for the floating islands in Avatar.

    It’s not stealing to be inspired by someone else.




  • Derin@lemmy.beru.cotoGames@sh.itjust.worksSpace Marine 2 has gone gold
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    2 months ago

    If you don’t want to pre-order, don’t. But don’t just assume that the cancelation of a playtest means the game is broken.

    Announcing they’ve gone gold, two months prior to launch, is surely to assuage doubts that the game is being rushed or incomplete.

    It’s the correct move, and shows that they believe in their product. Hopefully it isn’t a deception.

    Genuinely hope this one turns out great, as I loved the first game.



  • While I grew up playing the original Crazy Taxi (in arcade machine form, no less), I’m certain it would fail if released with the same gameplay formula today.

    Some changes were necessary, for sure.

    Having said that, making it massively multiplayer with a persistent open world definitely seems like a step in the wrong direction.

    Something more akin to a modern roguelike with an expanding gameplay area and meaningful vehicle upgrades between runs probably would have been enough.

    But, having said that, I’m hoping the studio is able to make something great. I’m very-cautiously optimistic.




  • As a player who’s played 4U, GU, World, and Rise; I’m kind of okay with that loss. The hunting side of things was always very weak and unintuitive (to me).

    I think putting more emphasis on interactions with the world kind of help justify the existence of the open world - but more emphasis on finding and tracking monsters just seems like a step in a direction the teams - historically - haven’t been the best at.

    This is just my opinion, though - shame to see a part you liked about the games being reduced.